Inheritance diagram for osgUtil::CullVisitor:
typedef std::multimap<value_type, MatrixPlanesDrawables> osgUtil::CullVisitor::DistanceMatrixDrawableMap [protected] |
typedef std::vector< osg::ref_ptr<RenderLeaf> > osgUtil::CullVisitor::RenderLeafList [protected] |
osgUtil::CullVisitor::CullVisitor | ( | ) |
virtual osgUtil::CullVisitor::~CullVisitor | ( | ) | [virtual] |
void osgUtil::CullVisitor::addDrawable | ( | osg::Drawable * | drawable, | |
osg::RefMatrix * | matrix | |||
) | [inline] |
Add a drawable to current render graph.
void osgUtil::CullVisitor::addDrawableAndDepth | ( | osg::Drawable * | drawable, | |
osg::RefMatrix * | matrix, | |||
float | depth | |||
) | [inline] |
Add a drawable and depth to current render graph.
void osgUtil::CullVisitor::addPositionedAttribute | ( | osg::RefMatrix * | matrix, | |
const osg::StateAttribute * | attr | |||
) | [inline] |
Add an attribute which is positioned relative to the modelview matrix.
void osgUtil::CullVisitor::addPositionedTextureAttribute | ( | unsigned int | textureUnit, | |
osg::RefMatrix * | matrix, | |||
const osg::StateAttribute * | attr | |||
) | [inline] |
Add an attribute which is positioned relative to the modelview matrix.
virtual void osgUtil::CullVisitor::apply | ( | osg::OccluderNode & | node | ) | [virtual] |
Reimplemented from osg::NodeVisitor.
virtual void osgUtil::CullVisitor::apply | ( | osg::CameraNode & | node | ) | [virtual] |
Reimplemented from osg::NodeVisitor.
virtual void osgUtil::CullVisitor::apply | ( | osg::ClearNode & | node | ) | [virtual] |
Reimplemented from osg::NodeVisitor.
virtual void osgUtil::CullVisitor::apply | ( | osg::LOD & | node | ) | [virtual] |
Reimplemented from osg::NodeVisitor.
virtual void osgUtil::CullVisitor::apply | ( | osg::Switch & | node | ) | [virtual] |
Reimplemented from osg::NodeVisitor.
virtual void osgUtil::CullVisitor::apply | ( | osg::Projection & | node | ) | [virtual] |
Reimplemented from osg::NodeVisitor.
virtual void osgUtil::CullVisitor::apply | ( | osg::Transform & | node | ) | [virtual] |
Reimplemented from osg::NodeVisitor.
virtual void osgUtil::CullVisitor::apply | ( | osg::Group & | node | ) | [virtual] |
Reimplemented from osg::NodeVisitor.
virtual void osgUtil::CullVisitor::apply | ( | osg::TexGenNode & | node | ) | [virtual] |
Reimplemented from osg::NodeVisitor.
virtual void osgUtil::CullVisitor::apply | ( | osg::ClipNode & | node | ) | [virtual] |
Reimplemented from osg::NodeVisitor.
virtual void osgUtil::CullVisitor::apply | ( | osg::LightSource & | node | ) | [virtual] |
Reimplemented from osg::NodeVisitor.
virtual void osgUtil::CullVisitor::apply | ( | osg::Billboard & | node | ) | [virtual] |
Reimplemented from osg::NodeVisitor.
virtual void osgUtil::CullVisitor::apply | ( | osg::Geode & | node | ) | [virtual] |
Reimplemented from osg::NodeVisitor.
virtual void osgUtil::CullVisitor::apply | ( | osg::Node & | ) | [virtual] |
Reimplemented from osg::NodeVisitor.
bool osgUtil::CullVisitor::clampProjectionMatrix | ( | osg::Matrixd & | projection, | |
value_type & | znear, | |||
value_type & | zfar | |||
) | const [inline] |
Clamp the projection double matrix to computed near and far values, use callback if it exists, otherwise use default CullVisitor implementation.
bool osgUtil::CullVisitor::clampProjectionMatrix | ( | osg::Matrixf & | projection, | |
value_type & | znear, | |||
value_type & | zfar | |||
) | const [inline] |
Clamp the projection float matrix to computed near and far values, use callback if it exists, otherwise use default CullVisitor implementation.
virtual bool osgUtil::CullVisitor::clampProjectionMatrixImplementation | ( | osg::Matrixd & | projection, | |
double & | znear, | |||
double & | zfar | |||
) | const [virtual] |
CullVisitor's default clamping of the projection double matrix to computed near and far values. Note, do not call this method directly, use clampProjectionMatrix(..) instead, unless you want to bypass the callback.
virtual bool osgUtil::CullVisitor::clampProjectionMatrixImplementation | ( | osg::Matrixf & | projection, | |
double & | znear, | |||
double & | zfar | |||
) | const [virtual] |
CullVisitor's default clamping of the projection float matrix to computed near and far values. Note, do not call this method directly, use clampProjectionMatrix(..) instead, unless you want to bypass the callback.
virtual CullVisitor* osgUtil::CullVisitor::cloneType | ( | ) | const [inline, virtual] |
value_type osgUtil::CullVisitor::computeNearestPointInFrustum | ( | const osg::Matrix & | matrix, | |
const osg::Polytope::PlaneList & | planes, | |||
const osg::Drawable & | drawable | |||
) |
RenderLeaf * osgUtil::CullVisitor::createOrReuseRenderLeaf | ( | osg::Drawable * | drawable, | |
osg::RefMatrix * | projection, | |||
osg::RefMatrix * | matrix, | |||
float | depth = 0.0f | |||
) | [inline, protected] |
value_type osgUtil::CullVisitor::getCalculatedFarPlane | ( | ) | const [inline] |
value_type osgUtil::CullVisitor::getCalculatedNearPlane | ( | ) | const [inline] |
const osg::ClearNode* osgUtil::CullVisitor::getClearNode | ( | ) | const [inline] |
RenderBin* osgUtil::CullVisitor::getCurrentRenderBin | ( | ) | [inline] |
StateGraph* osgUtil::CullVisitor::getCurrentStateGraph | ( | ) | [inline] |
virtual float osgUtil::CullVisitor::getDistanceFromEyePoint | ( | const osg::Vec3 & | pos, | |
bool | withLODScale | |||
) | const [virtual] |
Get the distance of a point from the eye point, distance value in the eye coordinate system. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement. If the getDistanceFromEyePoint(pos) is not implemented than a default value of 0.0 is returned.
Reimplemented from osg::NodeVisitor.
virtual float osgUtil::CullVisitor::getDistanceToEyePoint | ( | const osg::Vec3 & | pos, | |
bool | withLODScale | |||
) | const [virtual] |
Get the distance from a point to the eye point, distance value in local coordinate system. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement. If the getDistanceFromEyePoint(pos) is not implemented then a default value of 0.0 is returned.
Reimplemented from osg::NodeVisitor.
virtual osg::Vec3 osgUtil::CullVisitor::getEyePoint | ( | ) | const [inline, virtual] |
Get the eye point in local coordinates. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement.
Reimplemented from osg::NodeVisitor.
RenderStage* osgUtil::CullVisitor::getRenderStage | ( | ) | [inline] |
StateGraph* osgUtil::CullVisitor::getRootStateGraph | ( | ) | [inline] |
const osg::State* osgUtil::CullVisitor::getState | ( | ) | const [inline] |
osg::State* osgUtil::CullVisitor::getState | ( | ) | [inline] |
void osgUtil::CullVisitor::handle_cull_callbacks_and_accept | ( | osg::Node & | node, | |
osg::Node * | acceptNode | |||
) | [inline, protected] |
void osgUtil::CullVisitor::handle_cull_callbacks_and_traverse | ( | osg::Node & | node | ) | [inline, protected] |
CullVisitor& osgUtil::CullVisitor::operator= | ( | const CullVisitor & | ) | [inline, protected] |
Prevent unwanted copy operator.
virtual void osgUtil::CullVisitor::popProjectionMatrix | ( | ) | [virtual] |
Re-implement CullStack's popProjectionMatrix() adding clamping of the projection matrix to the computed near and far.
Reimplemented from osg::CullStack.
void osgUtil::CullVisitor::popStateSet | ( | ) | [inline] |
Pop the top state set and hence associated state group. Move the current state group to the parent of the popped state group.
void osgUtil::CullVisitor::pushStateSet | ( | const osg::StateSet * | ss | ) | [inline] |
Push state set on the current state group. If the state exists in a child state group of the current state group then move the current state group to that child. Otherwise, create a new state group for the state set, add it to the current state group then move the current state group pointer to the new state group.
virtual void osgUtil::CullVisitor::reset | ( | ) | [virtual] |
Reimplemented from osg::CullStack.
void osgUtil::CullVisitor::setClearNode | ( | const osg::ClearNode * | earthSky | ) | [inline] |
void osgUtil::CullVisitor::setCurrentRenderBin | ( | RenderBin * | rb | ) | [inline] |
void osgUtil::CullVisitor::setRenderStage | ( | RenderStage * | rg | ) | [inline] |
void osgUtil::CullVisitor::setState | ( | osg::State * | state | ) | [inline] |
void osgUtil::CullVisitor::setStateGraph | ( | StateGraph * | rg | ) | [inline] |
void osgUtil::CullVisitor::updateCalculatedNearFar | ( | const osg::Vec3 & | pos | ) |
bool osgUtil::CullVisitor::updateCalculatedNearFar | ( | const osg::Matrix & | matrix, | |
const osg::Drawable & | drawable, | |||
bool | isBillboard = false | |||
) |
bool osgUtil::CullVisitor::updateCalculatedNearFar | ( | const osg::Matrix & | matrix, | |
const osg::BoundingBox & | bb | |||
) |
osg::ref_ptr<const osg::ClearNode> osgUtil::CullVisitor::_clearNode [protected] |
value_type osgUtil::CullVisitor::_computed_zfar [protected] |
value_type osgUtil::CullVisitor::_computed_znear [protected] |
RenderBin* osgUtil::CullVisitor::_currentRenderBin [protected] |
unsigned int osgUtil::CullVisitor::_currentReuseRenderLeafIndex [protected] |
StateGraph* osgUtil::CullVisitor::_currentStateGraph [protected] |
unsigned int osgUtil::CullVisitor::_numberOfEncloseOverrideRenderBinDetails [protected] |
osg::ref_ptr<StateGraph> osgUtil::CullVisitor::_rootStateGraph [protected] |
osg::ref_ptr<osg::State> osgUtil::CullVisitor::_state [protected] |