osg::FrameBufferAttachment Class Reference

List of all members.

Public Member Functions

 FrameBufferAttachment ()
 FrameBufferAttachment (const FrameBufferAttachment &copy)
 FrameBufferAttachment (RenderBuffer *target)
 FrameBufferAttachment (Texture1D *target, int level=0)
 FrameBufferAttachment (Texture2D *target, int level=0)
 FrameBufferAttachment (Texture3D *target, int zoffset, int level=0)
 FrameBufferAttachment (TextureCubeMap *target, int face, int level=0)
 FrameBufferAttachment (TextureRectangle *target)
 FrameBufferAttachment (CameraNode::Attachment &attachment)
 ~FrameBufferAttachment ()
FrameBufferAttachmentoperator= (const FrameBufferAttachment &copy)
void createRequiredTexturesAndApplyGenerateMipMap (State &state, const FBOExtensions *ext) const
void attach (State &state, GLenum attachment_point, const FBOExtensions *ext) const
int compare (const FrameBufferAttachment &fa) const

Constructor & Destructor Documentation

osg::FrameBufferAttachment::FrameBufferAttachment (  ) 

osg::FrameBufferAttachment::FrameBufferAttachment ( const FrameBufferAttachment copy  ) 

osg::FrameBufferAttachment::FrameBufferAttachment ( RenderBuffer target  )  [explicit]

osg::FrameBufferAttachment::FrameBufferAttachment ( Texture1D target,
int  level = 0 
) [explicit]

osg::FrameBufferAttachment::FrameBufferAttachment ( Texture2D target,
int  level = 0 
) [explicit]

osg::FrameBufferAttachment::FrameBufferAttachment ( Texture3D target,
int  zoffset,
int  level = 0 
) [explicit]

osg::FrameBufferAttachment::FrameBufferAttachment ( TextureCubeMap target,
int  face,
int  level = 0 
) [explicit]

osg::FrameBufferAttachment::FrameBufferAttachment ( TextureRectangle target  )  [explicit]

osg::FrameBufferAttachment::FrameBufferAttachment ( CameraNode::Attachment attachment  )  [explicit]

osg::FrameBufferAttachment::~FrameBufferAttachment (  ) 


Member Function Documentation

void osg::FrameBufferAttachment::attach ( State state,
GLenum  attachment_point,
const FBOExtensions ext 
) const

int osg::FrameBufferAttachment::compare ( const FrameBufferAttachment fa  )  const

void osg::FrameBufferAttachment::createRequiredTexturesAndApplyGenerateMipMap ( State state,
const FBOExtensions ext 
) const

FrameBufferAttachment& osg::FrameBufferAttachment::operator= ( const FrameBufferAttachment copy  ) 


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:05 2006 for openscenegraph by  doxygen 1.4.7