osg::Texture3D Class Reference

Inheritance diagram for osg::Texture3D:

osg::Texture osg::StateAttribute osg::Object osg::Referenced List of all members.

Public Member Functions

 Texture3D ()
 Texture3D (const Texture3D &text, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_StateAttribute (osg, Texture3D, TEXTURE)
virtual int compare (const StateAttribute &rhs) const
virtual GLenum getTextureTarget () const
void setImage (Image *image)
ImagegetImage ()
const ImagegetImage () const
unsigned int & getModifiedCount (unsigned int contextID) const
virtual void setImage (unsigned int, Image *image)
virtual ImagegetImage (unsigned int)
virtual const ImagegetImage (unsigned int) const
virtual unsigned int getNumImages () const
void setTextureSize (int width, int height, int depth) const
void getTextureSize (int &width, int &height, int &depth) const
void setTextureWidth (int width)
void setTextureHeight (int height)
void setTextureDepth (int depth)
virtual int getTextureWidth () const
virtual int getTextureHeight () const
virtual int getTextureDepth () const
void setSubloadCallback (SubloadCallback *cb)
SubloadCallbackgetSubloadCallback ()
const SubloadCallbackgetSubloadCallback () const
void setNumMipmapLevels (unsigned int num) const
unsigned int getNumMipmapLevels () const
void copyTexSubImage3D (State &state, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
virtual void apply (State &state) const

Static Public Member Functions

static ExtensionsgetExtensions (unsigned int contextID, bool createIfNotInitalized)
static void setExtensions (unsigned int contextID, Extensions *extensions)

Protected Types

typedef buffered_value< unsigned
int > 
ImageModifiedCount

Protected Member Functions

virtual ~Texture3D ()
void computeRequiredTextureDimensions (State &state, const osg::Image &image, GLsizei &width, GLsizei &height, GLsizei &depth, GLsizei &numMipmapLevels) const
virtual void computeInternalFormat () const
void applyTexImage3D (GLenum target, Image *image, State &state, GLsizei &inwidth, GLsizei &inheight, GLsizei &indepth, GLsizei &numMipmapLevels) const

Protected Attributes

ref_ptr< Image_image
GLsizei _textureWidth
GLsizei _textureHeight
GLsizei _textureDepth
GLsizei _numMipmapLevels
ref_ptr< SubloadCallback_subloadCallback
ImageModifiedCount _modifiedCount

Classes

class  Extensions
class  SubloadCallback

Detailed Description

Encapsulates OpenGl 2D texture functionality. Doesn't support cube maps, so ignore face parameters.


Member Typedef Documentation

typedef buffered_value<unsigned int> osg::Texture3D::ImageModifiedCount [protected]


Constructor & Destructor Documentation

osg::Texture3D::Texture3D (  ) 

osg::Texture3D::Texture3D ( const Texture3D text,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::Texture3D::~Texture3D (  )  [protected, virtual]


Member Function Documentation

virtual void osg::Texture3D::apply ( State state  )  const [virtual]

Bind the texture object. If the texture object hasn't already been compiled, create the texture mipmap levels.

Implements osg::Texture.

void osg::Texture3D::applyTexImage3D ( GLenum  target,
Image image,
State state,
GLsizei &  inwidth,
GLsizei &  inheight,
GLsizei &  indepth,
GLsizei &  numMipmapLevels 
) const [protected]

virtual int osg::Texture3D::compare ( const StateAttribute rhs  )  const [virtual]

Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

virtual void osg::Texture3D::computeInternalFormat (  )  const [protected, virtual]

Implements osg::Texture.

void osg::Texture3D::computeRequiredTextureDimensions ( State state,
const osg::Image image,
GLsizei &  width,
GLsizei &  height,
GLsizei &  depth,
GLsizei &  numMipmapLevels 
) const [protected]

void osg::Texture3D::copyTexSubImage3D ( State state,
int  xoffset,
int  yoffset,
int  zoffset,
int  x,
int  y,
int  width,
int  height 
)

Copies a two-dimensional texture subimage, as per glCopyTexSubImage3D. Updates a portion of an existing OpenGL texture object from the current OpenGL background framebuffer contents at position x, y with width width and height height. Loads framebuffer data into the texture using offsets xoffset, yoffset, and zoffset. width and height must be powers of two.

static Extensions* osg::Texture3D::getExtensions ( unsigned int  contextID,
bool  createIfNotInitalized 
) [static]

Encapsulates queries of extension availability, obtains extension function pointers, and provides convinience wrappers for calling extension functions.

Reimplemented from osg::Texture.

virtual const Image* osg::Texture3D::getImage ( unsigned int   )  const [inline, virtual]

Gets the const texture image, ignoring face.

Implements osg::Texture.

virtual Image* osg::Texture3D::getImage ( unsigned int   )  [inline, virtual]

Gets the texture image, ignoring face.

Implements osg::Texture.

const Image* osg::Texture3D::getImage (  )  const [inline]

Gets the const texture image.

Image* osg::Texture3D::getImage (  )  [inline]

Gets the texture image.

unsigned int& osg::Texture3D::getModifiedCount ( unsigned int  contextID  )  const [inline]

virtual unsigned int osg::Texture3D::getNumImages (  )  const [inline, virtual]

Gets the number of images that can be assigned to the Texture.

Implements osg::Texture.

unsigned int osg::Texture3D::getNumMipmapLevels (  )  const [inline]

Gets the number of mipmap levels created.

const SubloadCallback* osg::Texture3D::getSubloadCallback (  )  const [inline]

SubloadCallback* osg::Texture3D::getSubloadCallback (  )  [inline]

virtual int osg::Texture3D::getTextureDepth (  )  const [inline, virtual]

Reimplemented from osg::Texture.

virtual int osg::Texture3D::getTextureHeight (  )  const [inline, virtual]

Reimplemented from osg::Texture.

void osg::Texture3D::getTextureSize ( int &  width,
int &  height,
int &  depth 
) const [inline]

Gets the texture subload width.

virtual GLenum osg::Texture3D::getTextureTarget (  )  const [inline, virtual]

Implements osg::Texture.

virtual int osg::Texture3D::getTextureWidth (  )  const [inline, virtual]

Reimplemented from osg::Texture.

osg::Texture3D::META_StateAttribute ( osg  ,
Texture3D  ,
TEXTURE   
)

static void osg::Texture3D::setExtensions ( unsigned int  contextID,
Extensions extensions 
) [static]

Overrides Extensions objects across graphics contexts. Typically used to ensure the same lowest common denominator of extensions on sustems with different graphics pipes.

virtual void osg::Texture3D::setImage ( unsigned int  ,
Image image 
) [inline, virtual]

Sets the texture image, ignoring face.

Implements osg::Texture.

void osg::Texture3D::setImage ( Image image  ) 

Sets the texture image.

void osg::Texture3D::setNumMipmapLevels ( unsigned int  num  )  const [inline]

Helper function. Sets the number of mipmap levels created for this texture. Should only be called within an osg::Texuture::apply(), or during a custom OpenGL texture load.

void osg::Texture3D::setSubloadCallback ( SubloadCallback cb  )  [inline]

void osg::Texture3D::setTextureDepth ( int  depth  )  [inline]

void osg::Texture3D::setTextureHeight ( int  height  )  [inline]

void osg::Texture3D::setTextureSize ( int  width,
int  height,
int  depth 
) const [inline]

Sets the texture width, height, and depth. If width, height, or depth are zero, calculate the respective value from the source image size.

void osg::Texture3D::setTextureWidth ( int  width  )  [inline]


Member Data Documentation

ref_ptr<Image> osg::Texture3D::_image [mutable, protected]

It's not ideal that _image is mutable, but it's required since Image::ensureDimensionsArePowerOfTwo() can only be called in a valid OpenGL context, and therefore within Texture::apply, which is const.

ImageModifiedCount osg::Texture3D::_modifiedCount [mutable, protected]

GLsizei osg::Texture3D::_numMipmapLevels [mutable, protected]

Number of mip map levels the the texture has been created with,

ref_ptr<SubloadCallback> osg::Texture3D::_subloadCallback [protected]

GLsizei osg::Texture3D::_textureDepth [mutable, protected]

GLsizei osg::Texture3D::_textureHeight [mutable, protected]

GLsizei osg::Texture3D::_textureWidth [mutable, protected]

Subloaded images can have different texture and image sizes.


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:08 2006 for openscenegraph by  doxygen 1.4.7