physical sequencing using blender
Wednesday, September 7, 2005, 02:04 AM - howtos
Here's a little demo of 'physical' audio sequencing using blender. This will become more interesting to play with over time, at the moment it's merely a proof of concept. Blender is a perfect environment to rapidly prototype this sort of thing. There's not a line of code I needed to write to get this up and running.


Playing around with restitution and force vectors is when things start to become a little more interesting in the context of a rythmical sequencing environment. I'm also toying with OSC and Python to allow for several users to stimulate, rather than control, the physical conditions the beat elements are exposed to.

Have a play with this in the meantime. It's Linux only.. 'chmod +x' or rightclick (KDE/Gnome) and make executable, Those of you familiar with blender grab the blender file here. Make sure volume is up. First 'bounce' will be loud however so watch out!

Instructions for play.

RKEY - Rotates the view. 1KEY...6KEY move the 'paddles'.

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q3aPaint - painting with bots
Thursday, February 2, 2006, 10:00 PM
2002-3



q3apaint uses software bots in Quake3 arena to dynamically create digital paintings.
I use the term 'paintings' as the manner in which colour information is applied is very much like the layering of paint given by brush strokes o
n the canvas. q3apaint exploits a redraw function in the Quake3 Engine so that instead of a scene refreshing it's content as the software camera move
s, the information from past frames it allowed to persist.

As bots hunt each other, they produce these paintings. turning a combat arena into a shower of gestural artwork.

The viewer may become the 'eyes' of any given bot as they paint and manipulate the 'brushes' they use. In this way, q3apaint offers a
symbiotic partnership between player and bot in the creation of artwork.

The work is intended for installation in a gallery or public context with a printer. Using a single keypress, the user can capture a frame of the human-bo
t collaboration and take it home with them.

Visit the gallery.
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