osg::DrawArrays Class Reference

Inheritance diagram for osg::DrawArrays:

osg::PrimitiveSet osg::Object osg::Referenced List of all members.

Public Member Functions

 DrawArrays (GLenum mode=0)
 DrawArrays (GLenum mode, GLint first, GLsizei count)
 DrawArrays (const DrawArrays &da, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const
virtual Objectclone (const CopyOp &copyop) const
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
void set (GLenum mode, GLint first, GLsizei count)
void setFirst (GLint first)
GLint getFirst () const
void setCount (GLsizei count)
GLsizei getCount () const
virtual void draw (State &state, bool useVertexBufferObjects) const
virtual void accept (PrimitiveFunctor &functor) const
virtual void accept (PrimitiveIndexFunctor &functor) const
virtual unsigned int getNumIndices () const
virtual unsigned int index (unsigned int pos) const
virtual void offsetIndices (int offset)

Protected Member Functions

virtual ~DrawArrays ()

Protected Attributes

GLint _first
GLsizei _count

Constructor & Destructor Documentation

osg::DrawArrays::DrawArrays ( GLenum  mode = 0  )  [inline]

osg::DrawArrays::DrawArrays ( GLenum  mode,
GLint  first,
GLsizei  count 
) [inline]

osg::DrawArrays::DrawArrays ( const DrawArrays da,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
) [inline]

virtual osg::DrawArrays::~DrawArrays (  )  [inline, protected, virtual]


Member Function Documentation

virtual void osg::DrawArrays::accept ( PrimitiveIndexFunctor functor  )  const [virtual]

Implements osg::PrimitiveSet.

virtual void osg::DrawArrays::accept ( PrimitiveFunctor functor  )  const [virtual]

Implements osg::PrimitiveSet.

virtual const char* osg::DrawArrays::className (  )  const [inline, virtual]

return the name of the object's class type. Must be defined by derived classes.

Reimplemented from osg::PrimitiveSet.

virtual Object* osg::DrawArrays::clone ( const CopyOp copyop  )  const [inline, virtual]

Clone an object, with Object* return type. Must be defined by derived classes.

Implements osg::Object.

virtual Object* osg::DrawArrays::cloneType (  )  const [inline, virtual]

Clone the type of an object, with Object* return type. Must be defined by derived classes.

Implements osg::Object.

virtual void osg::DrawArrays::draw ( State state,
bool  useVertexBufferObjects 
) const [virtual]

Implements osg::PrimitiveSet.

GLsizei osg::DrawArrays::getCount (  )  const [inline]

GLint osg::DrawArrays::getFirst (  )  const [inline]

virtual unsigned int osg::DrawArrays::getNumIndices (  )  const [inline, virtual]

Implements osg::PrimitiveSet.

virtual unsigned int osg::DrawArrays::index ( unsigned int  pos  )  const [inline, virtual]

Implements osg::PrimitiveSet.

virtual bool osg::DrawArrays::isSameKindAs ( const Object obj  )  const [inline, virtual]

Reimplemented from osg::PrimitiveSet.

virtual const char* osg::DrawArrays::libraryName (  )  const [inline, virtual]

return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Reimplemented from osg::PrimitiveSet.

virtual void osg::DrawArrays::offsetIndices ( int  offset  )  [inline, virtual]

Implements osg::PrimitiveSet.

void osg::DrawArrays::set ( GLenum  mode,
GLint  first,
GLsizei  count 
) [inline]

void osg::DrawArrays::setCount ( GLsizei  count  )  [inline]

void osg::DrawArrays::setFirst ( GLint  first  )  [inline]


Member Data Documentation

GLsizei osg::DrawArrays::_count [protected]

GLint osg::DrawArrays::_first [protected]


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:07 2006 for openscenegraph by  doxygen 1.4.7