osgUtil::HighlightMapGenerator Class Reference

Inheritance diagram for osgUtil::HighlightMapGenerator:

osgUtil::CubeMapGenerator osg::Referenced List of all members.

Public Member Functions

 HighlightMapGenerator (const osg::Vec3 &light_direction, const osg::Vec4 &light_color, float specular_exponent, int texture_size=64)
 HighlightMapGenerator (const HighlightMapGenerator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)

Protected Member Functions

virtual ~HighlightMapGenerator ()
HighlightMapGeneratoroperator= (const HighlightMapGenerator &)
virtual osg::Vec4 compute_color (const osg::Vec3 &R) const

Detailed Description

This cube map generator produces a specular highlight map. The vector-color association is: C = (R dot (-L)) ^ n, where C is the resulting color, R is the reflection vector, L is the light direction and n is the specular exponent.


Constructor & Destructor Documentation

osgUtil::HighlightMapGenerator::HighlightMapGenerator ( const osg::Vec3 light_direction,
const osg::Vec4 light_color,
float  specular_exponent,
int  texture_size = 64 
)

osgUtil::HighlightMapGenerator::HighlightMapGenerator ( const HighlightMapGenerator copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)

virtual osgUtil::HighlightMapGenerator::~HighlightMapGenerator (  )  [inline, protected, virtual]


Member Function Documentation

osg::Vec4 osgUtil::HighlightMapGenerator::compute_color ( const osg::Vec3 R  )  const [inline, protected, virtual]

Override this method to define how colors are computed. The parameter R is the reflection vector, pointing from the center of the cube. The return value should be the RGBA color associated with that reflection ray.

Implements osgUtil::CubeMapGenerator.

HighlightMapGenerator& osgUtil::HighlightMapGenerator::operator= ( const HighlightMapGenerator  )  [inline, protected]


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:13 2006 for openscenegraph by  doxygen 1.4.7