typedef float osg::Vec4f::value_type |
Type of Vec class.
osg::Vec4f::Vec4f | ( | ) | [inline] |
osg::Vec4f::Vec4f | ( | value_type | x, | |
value_type | y, | |||
value_type | z, | |||
value_type | w | |||
) | [inline] |
osg::Vec4f::Vec4f | ( | const Vec3f & | v3, | |
value_type | w | |||
) | [inline] |
value_type osg::Vec4f::a | ( | ) | const [inline] |
value_type& osg::Vec4f::a | ( | ) | [inline] |
unsigned int osg::Vec4f::asABGR | ( | ) | const [inline] |
unsigned int osg::Vec4f::asRGBA | ( | ) | const [inline] |
value_type osg::Vec4f::b | ( | ) | const [inline] |
value_type& osg::Vec4f::b | ( | ) | [inline] |
value_type osg::Vec4f::g | ( | ) | const [inline] |
value_type& osg::Vec4f::g | ( | ) | [inline] |
bool osg::Vec4f::isNaN | ( | ) | const [inline] |
value_type osg::Vec4f::length | ( | ) | const [inline] |
Length of the vector = sqrt( vec . vec )
value_type osg::Vec4f::length2 | ( | ) | const [inline] |
Length squared of the vector = vec . vec
value_type osg::Vec4f::normalize | ( | ) | [inline] |
Normalize the vector so that it has length unity. Returns the previous length of the vector.
Vec4f osg::Vec4f::operator * | ( | value_type | rhs | ) | const [inline] |
Multiply by scalar.
value_type osg::Vec4f::operator * | ( | const Vec4f & | rhs | ) | const [inline] |
Dot product.
Vec4f& osg::Vec4f::operator *= | ( | value_type | rhs | ) | [inline] |
Unary multiply by scalar.
bool osg::Vec4f::operator!= | ( | const Vec4f & | v | ) | const [inline] |
Unary vector add. Slightly more efficient because no temporary intermediate object.
const Vec4f osg::Vec4f::operator- | ( | ) | const [inline] |
Negation operator. Returns the negative of the Vec4f.
Vec4f osg::Vec4f::operator/ | ( | value_type | rhs | ) | const [inline] |
Divide by scalar.
Vec4f& osg::Vec4f::operator/= | ( | value_type | rhs | ) | [inline] |
Unary divide by scalar.
bool osg::Vec4f::operator< | ( | const Vec4f & | v | ) | const [inline] |
bool osg::Vec4f::operator== | ( | const Vec4f & | v | ) | const [inline] |
value_type osg::Vec4f::operator[] | ( | unsigned int | i | ) | const [inline] |
value_type& osg::Vec4f::operator[] | ( | unsigned int | i | ) | [inline] |
const value_type* osg::Vec4f::ptr | ( | ) | const [inline] |
value_type* osg::Vec4f::ptr | ( | ) | [inline] |
value_type osg::Vec4f::r | ( | ) | const [inline] |
value_type& osg::Vec4f::r | ( | ) | [inline] |
void osg::Vec4f::set | ( | value_type | x, | |
value_type | y, | |||
value_type | z, | |||
value_type | w | |||
) | [inline] |
bool osg::Vec4f::valid | ( | ) | const [inline] |
value_type osg::Vec4f::w | ( | ) | const [inline] |
value_type& osg::Vec4f::w | ( | ) | [inline] |
value_type osg::Vec4f::x | ( | ) | const [inline] |
value_type& osg::Vec4f::x | ( | ) | [inline] |
value_type osg::Vec4f::y | ( | ) | const [inline] |
value_type& osg::Vec4f::y | ( | ) | [inline] |
value_type osg::Vec4f::z | ( | ) | const [inline] |
value_type& osg::Vec4f::z | ( | ) | [inline] |
Vec member varaible.