osgSim::Sector Class Reference

Inheritance diagram for osgSim::Sector:

osg::Object osg::Referenced osgSim::AzimElevationSector osgSim::AzimSector osgSim::ConeSector osgSim::DirectionalSector osgSim::ElevationSector List of all members.

Public Member Functions

 Sector ()
 Sector (const Sector &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
virtual const char * libraryName () const
virtual const char * className () const
virtual bool isSameKindAs (const osg::Object *obj) const
virtual float operator() (const osg::Vec3 &) const =0

Protected Member Functions

virtual ~Sector ()

Constructor & Destructor Documentation

osgSim::Sector::Sector (  )  [inline]

osgSim::Sector::Sector ( const Sector copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
) [inline]

virtual osgSim::Sector::~Sector (  )  [inline, protected, virtual]


Member Function Documentation

virtual const char* osgSim::Sector::className (  )  const [inline, virtual]

return the name of the object's class type. Must be defined by derived classes.

Implements osg::Object.

virtual bool osgSim::Sector::isSameKindAs ( const osg::Object obj  )  const [inline, virtual]

Reimplemented from osg::Object.

virtual const char* osgSim::Sector::libraryName (  )  const [inline, virtual]

return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.

Implements osg::Object.

virtual float osgSim::Sector::operator() ( const osg::Vec3  )  const [pure virtual]

Implemented in osgSim::AzimSector, osgSim::ElevationSector, osgSim::AzimElevationSector, osgSim::ConeSector, and osgSim::DirectionalSector.


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:13 2006 for openscenegraph by  doxygen 1.4.7