osgSim::ConeSector Class Reference

Inheritance diagram for osgSim::ConeSector:

osgSim::Sector osg::Object osg::Referenced List of all members.

Public Member Functions

 ConeSector ()
 ConeSector (const ConeSector &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 ConeSector (const osg::Vec3 &axis, float angle, float fadeangle=0.0f)
 META_Object (osgSim, ConeSector)
void setAxis (const osg::Vec3 &axis)
const osg::Vec3getAxis () const
void setAngle (float angle, float fadeangle=0.0f)
float getAngle () const
float getFadeAngle () const
virtual float operator() (const osg::Vec3 &eyeLocal) const

Protected Member Functions

virtual ~ConeSector ()

Protected Attributes

osg::Vec3 _axis
float _cosAngle
float _cosAngleFade

Constructor & Destructor Documentation

osgSim::ConeSector::ConeSector (  )  [inline]

osgSim::ConeSector::ConeSector ( const ConeSector copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
) [inline]

osgSim::ConeSector::ConeSector ( const osg::Vec3 axis,
float  angle,
float  fadeangle = 0.0f 
)

virtual osgSim::ConeSector::~ConeSector (  )  [inline, protected, virtual]


Member Function Documentation

float osgSim::ConeSector::getAngle (  )  const

const osg::Vec3& osgSim::ConeSector::getAxis (  )  const

float osgSim::ConeSector::getFadeAngle (  )  const

osgSim::ConeSector::META_Object ( osgSim  ,
ConeSector   
)

virtual float osgSim::ConeSector::operator() ( const osg::Vec3 eyeLocal  )  const [virtual]

Implements osgSim::Sector.

void osgSim::ConeSector::setAngle ( float  angle,
float  fadeangle = 0.0f 
)

void osgSim::ConeSector::setAxis ( const osg::Vec3 axis  ) 


Member Data Documentation

osg::Vec3 osgSim::ConeSector::_axis [protected]

float osgSim::ConeSector::_cosAngle [protected]

float osgSim::ConeSector::_cosAngleFade [protected]


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:13 2006 for openscenegraph by  doxygen 1.4.7