osgGA::GUIEventHandler Class Reference

Inheritance diagram for osgGA::GUIEventHandler:

osg::NodeCallback osg::Drawable::EventCallback osg::Object osg::Object osg::Referenced osg::Referenced osgGA::CompositeGUIEventHandler osgGA::MatrixManipulator osgGA::StateSetManipulator osgProducer::ViewerEventHandler osgGA::AnimationPathManipulator osgGA::DriveManipulator osgGA::FlightManipulator osgGA::KeySwitchMatrixManipulator osgGA::NodeTrackerManipulator osgGA::TerrainManipulator osgGA::TrackballManipulator osgGA::UFOManipulator List of all members.

Public Member Functions

 GUIEventHandler ()
 GUIEventHandler (const GUIEventHandler &, const osg::CopyOp &)
 META_Object (osgGA, GUIEventHandler)
virtual void operator() (osg::Node *node, osg::NodeVisitor *nv)
virtual void event (osg::NodeVisitor *nv, osg::Drawable *drawable)
virtual const CompositeGUIEventHandlergetComposite () const
virtual CompositeGUIEventHandlergetComposite ()
virtual bool handle (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)
virtual bool handle (const GUIEventAdapter &, GUIActionAdapter &)
virtual void accept (GUIEventHandlerVisitor &)
virtual void getUsage (osg::ApplicationUsage &) const

Detailed Description

GUIEventHandler provides a basic interface for any class which wants to handle a GUI Events.

The GUIEvent is supplied by a GUIEventAdapter. Feedback resulting from the handle method is supplied by a GUIActionAdapter, which allows the GUIEventHandler to ask the GUI to take some action in response to an incoming event.

For example, consider a Trackball Viewer class which takes mouse events and manipulates a scene camera in response. The Trackball Viewer is a GUIEventHandler, and receives the events via the handle method. If the user 'throws' the model, the Trackball Viewer class can detect this via the incoming events, and request that the GUI set up a timer callback to continually redraw the view. This request is made via the GUIActionAdapter class.


Constructor & Destructor Documentation

osgGA::GUIEventHandler::GUIEventHandler (  )  [inline]

osgGA::GUIEventHandler::GUIEventHandler ( const GUIEventHandler ,
const osg::CopyOp  
) [inline]


Member Function Documentation

virtual void osgGA::GUIEventHandler::accept ( GUIEventHandlerVisitor  )  [inline, virtual]

Accept visits from GUIEventHandler visitors

Reimplemented in osgGA::CompositeGUIEventHandler, osgGA::MatrixManipulator, osgGA::StateSetManipulator, and osgProducer::ViewerEventHandler.

virtual void osgGA::GUIEventHandler::event ( osg::NodeVisitor nv,
osg::Drawable drawable 
) [virtual]

Event traversal drawable callback method.

Reimplemented from osg::Drawable::EventCallback.

virtual CompositeGUIEventHandler* osgGA::GUIEventHandler::getComposite (  )  [inline, virtual]

Returns 0 if this GUIEventHandler is not a CompositeGUIEventHandler.

Reimplemented in osgGA::CompositeGUIEventHandler.

virtual const CompositeGUIEventHandler* osgGA::GUIEventHandler::getComposite (  )  const [inline, virtual]

Returns 0 if this GUIEventHandler is not a CompositeGUIEventHandler.

Reimplemented in osgGA::CompositeGUIEventHandler.

virtual void osgGA::GUIEventHandler::getUsage ( osg::ApplicationUsage  )  const [inline, virtual]

Get the keyboard and mouse usage of this manipulator.

Reimplemented in osgGA::AnimationPathManipulator, osgGA::DriveManipulator, osgGA::FlightManipulator, osgGA::CompositeGUIEventHandler, osgGA::KeySwitchMatrixManipulator, osgGA::NodeTrackerManipulator, osgGA::StateSetManipulator, osgGA::TerrainManipulator, osgGA::TrackballManipulator, osgGA::UFOManipulator, and osgProducer::ViewerEventHandler.

virtual bool osgGA::GUIEventHandler::handle ( const GUIEventAdapter ,
GUIActionAdapter  
) [inline, virtual]

deprecated, Handle events, return true if handled, false otherwise.

Reimplemented in osgGA::AnimationPathManipulator, osgGA::DriveManipulator, osgGA::FlightManipulator, osgGA::KeySwitchMatrixManipulator, osgGA::MatrixManipulator, osgGA::NodeTrackerManipulator, osgGA::StateSetManipulator, osgGA::TerrainManipulator, osgGA::TrackballManipulator, osgGA::UFOManipulator, and osgProducer::ViewerEventHandler.

virtual bool osgGA::GUIEventHandler::handle ( const GUIEventAdapter ea,
GUIActionAdapter aa,
osg::Object ,
osg::NodeVisitor  
) [inline, virtual]

Handle events, return true if handled, false otherwise.

Reimplemented in osgGA::CompositeGUIEventHandler.

osgGA::GUIEventHandler::META_Object ( osgGA  ,
GUIEventHandler   
)

virtual void osgGA::GUIEventHandler::operator() ( osg::Node node,
osg::NodeVisitor nv 
) [virtual]

Event traversal node callback method.

Reimplemented from osg::NodeCallback.


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:09 2006 for openscenegraph by  doxygen 1.4.7