theory: Evaluating User Experiences in Games
Posted on Saturday, September 15 @ 11:31:58 CEST by julian |
|
Regina Bernhaupt writes:
Call for Position Papers
The workshop "Evaluating User Experiences in Games" invites position papers on evaluation methods for user experience in games. Submissions are invited addressing one or more of the following questions:
What kind of evaluation concepts and methods are used in the industry, and what are their limitations? Do today's game evaluation concepts and methods address industry needs? What factors of game experience are measured and have to be measured? How can we evaluate new forms and developments of interaction techniques in gaming, for example emotion or eye-movement as input for games, ambient displays or virtual environments as output? Is there a common framework of methods that are appropriate to evaluate the user experience in games?
Deadline for submission: Oct 19th 2007
More information about the workshop here.
Submissions are expected in the form of 4 page position papers (ACM format),
describing the area of research, specific work (empirical or theoretical) on
the workshop topic and the innovative character of the research at hand. The
position paper can be either a case study, experience report, experiment,
methodological concept or a theoretical framework. Position papers will be
peer-reviewed. At least one author of accepted papers needs to register for
the workshop during CHI 2008 (for details on the registration see
www.chi2008.org).
General inquiries about the workshop and submissions can
be sent to: Regina.Bernhaupt@sbg.ac.at.
For information on the workshop see http://workshops.icts.sbg.ac.at/chi2008
|
| |
|