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selectparks: Conferences

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hello: Invitation to register for Urban Play Space Seminar, Melb.au
Conferences
field of play

FIELD OF PLAY ::: gameplay in urban art

Digital Harbour will host a seminar on the intersection between
location based gaming and public art to coincide with the launch of Field of Play, a new public art project by Troy Innocent.

The line between the virtual and the real is no longer clear. We now live in a mixed reality of ubiquitous media that is embedded in the world around us. This is reflected in recent developments in gaming that situate play within urban spaces using mobile phones or take a crossmedia approach that blends online, public and mobile spaces.

Join us for a discussion on gaming in public space. Speakers include: Troy Innocent, Monash University; Darren Tofts, Swinburne University; Helen Stuckey, ACMI and Rebecca Cannon, Select Parks.

Tuesday April 17th ::: 6-8pm
Digital Harbour: The Innovation Building, 1010 Latrobe Street,
Docklands, Melbourne, Australia
Please register before Friday 13th April.

digitalharbour.com.au | fieldofplay.net

Posted by rebecca on Tuesday, April 10 @ 02:22:46 CEST ( )
permalink... hello

theory: Women in Games 2007 Conference
Conferences
The programme for the forthcoming Women In Games conference (Newport, UK) has been announced. This year's focus is on aesthetics in play. Keynotes are Sharon Knight - Vice President and General Manager Europe Online Electronic Arts; Alice Taylor - Vice President, Digital Content BBC World Wide Americas, Los Angeles; Dr. Mary Flanagan - Associate Professor and Director of the Tiltfactor lab researching innovative educational uses of games; and Raina Lee - Publisher and editor of 1-Up MegaZine. Stellar lineup!

19th - 21st April 2007.

http://www.womeningames.com

Posted by rebecca on Thursday, April 05 @ 02:11:07 CEST ( )
permalink... theory

theory: ACMI Machinima Film Festival, Melbourne, Australia
Conferences
Saturday 24 - Sunday 25 February, ACMI Cinemas

Watch, discuss and meet award-winning creators of some of the latest and best machinima from around the world, when ACMI presents highlights from the 2006 international Machinima Film Festival (New York) on 24-25 February.

Returning to ACMI for its second year, the Machinima Film Festival will also give fans opportunities to meet numerous local and international Machinima-makers including Eddo Stern (Landlord Vigilante, Darkgame), Jessica Hutchins (Landlord Vigilante), Gus Sorola (Red Vs Blue) Jacqui Turnure (Stolen Life), Peter Rasmussen (Stolen Life), Freidrich Kirschner (Austria) who will be attending the festival to talk about their work and conduct workshops. ACMI is also pleased to welcome Machinima Film Festival director and Executive Director of the Machinima Academy of Arts & Sciences, Paul Marino, who will present a full day showcase from the international Machinima Film Festival (New York).

Further information & bookings: www.acmi.net.au

Posted by rebecca on Monday, February 19 @ 01:24:18 CET ( )
permalink... read more | theory

hello: Medi@terra 06: 'Gaming Realities'
Conferences



In less than a month Gaming Realities, one of the biggest festivals to date encompassing the critical exploration of videogames in the fine arts and humanties, kicks off in Athens. The festival hosts a great line up of artists and speakers, many of which we've covered or archived here at Selectparks over the years (Blast Theory, Sir Frasca, Darwinia, Eastwood Group, Molleindustria and many more). I'll be there, so if you're at the festival come to my keynote and ask some impossibly difficult questions when I least expect it. Cheers!

Read on for the comprehensive press release and exhbition details.

Posted by julian on Friday, September 08 @ 19:38:22 CEST ( )
permalink... read more | hello

hello: ACMI machinima festival reminder
Conferences

A reminder to the animators, machinima buffs and new media theorists among us: the Australian Centre for Moving Image (ACMI) is hosting their machinima-fest this weekend.

Red vs. Blue Series 3
Following last year's sell-out screenings of the phenomenon that is Red vs. Blue, ACMI screens Season 3.

Machinima 101
Sample the delights of the Machinima Film Festival in this selection of the year's very best.

Machinima Film Festival Showcase
Join Paul Marino, director of the Machinima Film Festival, as he presents screenings of current award-winning work, a master class and panel discussions which examine Machinima's wider cultural, and aesthetic ramifications.

I'll be chairing the discussion panel on Sunday, so drop in and say hi... or just sit up the back and heckle.


Posted by christo on Monday, May 01 @ 05:57:47 CEST ( )
permalink... hello

theory: Game Deconstruction
Conferences
ACMI's BiMonthly Game Loading forum will explore the theme of Game Deconstruction on 27 April 2006. Game Loading provides accessible information from industry professionals, critics and researchers. It is primarily attended by secondary and tertiary students, but all are welcome. More information here.

Posted by rebecca on Tuesday, March 21 @ 00:00:00 CET ( )
permalink... theory

theory: Massive - Research Summit
Conferences




MASSIVE will engage 25 speakers and approximately 80 registrants from industry and academia in a dialog about the future design, technical and cultural challenges presented by massively multiplayer games, current and future research agendas from both industry and academia, and case studies and future models for industry academia collaboration. Keynote by Raph Koster. Associated events the following day include a presentation on Corporate Opportunities for Multiplayer Games and a talk by Les Gasser on the Ecologies of Games


Posted by rebecca on Monday, March 20 @ 00:00:00 CET ( )
permalink... read more | theory

theory: BREAKING THE GAME - ONLINE SYMPOSIUM
Conferences
From March 15 - 25, 2006 Workspace Unlimited presents Breaking the Game Symposium, a first-iteration online event that brings together competing theorists and practitioners to debate and reflect on virtual worlds, computer gaming, immersive technologies, and new possibilities for artistic practice and experience. The symposium will open up the art of game modification to the contingencies of everyday life, where interactive technologies increasingly mediate physical spaces and human movements in very complex and dynamic ways. The symposium themes are: Hybridity, Overclocking the City and The Virtual as Interface to Self and Society.

Participants will consider gaming and other virtual technologies in relationship to building and designing cities, navigating and experiencing urban life, constructing identities, and creating and maintaining social interaction. The symposium encourages debate and discussion through multiple formats including text, video interviews, phone blogging, images, animation, and virtual walkthroughs.

For detailed information about the symposium please visit the Breaking the game website at: www.workspace-unlimited.org/breakingthegame

Posted by rebecca on Sunday, February 19 @ 11:26:14 CET ( )
permalink... read more | theory

hello: Documentary and Political Game talks at the IDFA
Conferences
Brody and I will be giving talks at the International Documentary Festival Amsterdam on the topic of the documentary in game format. If you're in the area on the 30.11.05, come along and join the dicussion.

..oh, the rest of the festival might be of interest too ;)

Posted by julian on Monday, November 21 @ 12:07:05 CET ( )
permalink... hello

theory: Accelerating Change 2004 - Physical Space, Virtual Space and Interface
Conferences
In 2004 the Accelerating Change conference addressed technological advances in physical space, virtual space and interface. A selection of interesting presentations are now available as audio streams or mp3 downloads from the website, including Will Wright on sculpting possibility space; Keith Halper's observations on reality games - the next revolution; Richard Marks' discussion of user interfaces in interactive entertainment; and a couple of presentations on virtual economies.

http://www.itconversations.com/series/achange2004.html

Posted by rebecca on Thursday, October 20 @ 13:46:56 CEST ( )
permalink... theory

theory: Mindplay - digital media theory, culture, practice and play
Conferences
MindPlay will focus on our experience of both mindful and playful human-digital relationships, and explore our interaction and engagement with new digital media environments including those involving mobile and ubiquitous media, new cinema, gameplay, wired spaces, and networked communities.

Friday January 20th 2006

Posted by rebecca on Sunday, October 02 @ 10:05:06 CEST ( )
permalink... read more | theory

theory: FuturePlay Conference Papers
Conferences
FuturePlay have their academic papers available for download. Conference starts October 13th @ Michigan State Uni.

Posted by christo on Thursday, September 22 @ 06:01:05 CEST ( )
permalink... theory

theory: Women in Games Conference
Conferences
WiG 2005 is an opportunity to bring together women who work in the field of computer games both nationally and internationally. One of the aims of the event is to be a forum for recognising the tremendous achievements that have been made in industry and academia, by "women in games". The WiG 2005 conference will highlight to both the academic and industrial world the most recent, groundbreaking work in this area of computer game research and development.

http://www.womeningames.com

Posted by rebecca on Tuesday, July 19 @ 01:14:02 CEST ( )
permalink... read more | theory

theory: 2005 Machinima Film Festival Announced
Conferences Untitled Document Fire up Fraps and get your masterpiece submitted for the 2005 Machinima Film Festival in NYC. Deadline for submissions is October 6th with selected films screening November 12 at the Museum of the Moving Image.

Posted by christo on Monday, July 18 @ 02:14:33 CEST ( )
permalink... theory

theory: Call for papers and demos
Conferences IE2005: The Second Australasian Conference on Interactive Entertainment 23-25 November 2005 Sydney, Australia *NEW* Submission Deadlines: Full Papers: 29 June 2005 Short Papers: 6 July 2005 Demo Proposals: 13 July 2005 http://research.it.uts.edu.au/creative/ie/05/

Posted by rebecca on Thursday, June 16 @ 11:28:17 CEST ( )
permalink... read more | theory

theory: Free Play
Conferences http://www.free-play.org
Annual Independent Games Developers Conference. Melbourne, Australia. July 2005.

Posted by rebecca on Thursday, June 02 @ 15:51:48 CEST ( )
permalink... theory

theory: We-Make-Games-Not-Breakcore
Conferences
B1G hanks go out to Regine for being there when I ..errm... wasn't. We can only wonder how many w/pm this marvel types.

Here's what I would have written about the Game conf...


Posted by julian on Friday, February 11 @ 22:01:31 CET ( )
permalink... theory

theory: Tansmediale: Blame the music
Conferences
ouch.. In a display of rampant silliness I completely missed the Game conference. This was due to the fine work of audio artist Rotator, who had me forgetting my name and several other things the night before.

Nonetheless Tansmediale itself was very worthwhile, providing one of the rare opportunities to see game-based works like Pong Mechanik, the larger-than-virtual ////Furminator, and the delicate landscapes of Vladimir Todorovic.

Less on a strictly game-related note I was really taken with Gravicells by Seiko Mikami and Sota Ichikawa. This peice used a large pressure-sensitive floor that provided control data to render a topological relationship between other users in huge graph-like structure projected onto the wall. Not unlike the N-Dimensional navigational systems described by sci-fi author Greg Egan and the graphing technology we saw in Final Fantasy (the film).

Lovely.

Posted by julian on Friday, February 11 @ 10:52:29 CET ( )
permalink... theory

theory: Tjena from Piksel
Conferences
I'm currently in Bergen, Norway, at the Piksel festival, well not really a festival so much as a compile-fest; laptops, buckets of bandwidth and the sharing of fine open-source warez. While the focus is certainly not games, there's alot happening here in the way of developing applications that extend beyond what proprietary 3D and interactivity platforms offer.

pix and I presented fijuu at the local museum alongside a bunch of exceptional work playing here every night. Too much to catch up on right now (OpenGL matrix transformation coming out my ears) so I'll sign off and work on a write up over the next couple of days.

Posted by julian on Monday, November 01 @ 12:57:12 CET ( )
permalink... theory

theory: Edinburgh International Game Festival
Conferences

The EIGF kicks off in a couple of days in the Fair Isle of Scotland. While the speaker's programme doesn't look particularly captivating, the exhibitions and events include a huge game screenings section, the BAFTA and Edge awards.


Posted by julian on Friday, August 06 @ 20:36:46 CEST ( )
permalink... theory

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