Inheritance diagram for osg::TexEnvFilter:
Public Member Functions | |
TexEnvFilter (float lodBias=0.0f) | |
TexEnvFilter (const TexEnvFilter &texenv, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
META_StateAttribute (osg, TexEnvFilter, TEXENVFILTER) | |
virtual bool | isTextureAttribute () const |
virtual int | compare (const StateAttribute &sa) const |
void | setLodBias (float lodBias) |
float | getLodBias () const |
virtual void | apply (State &state) const |
Protected Member Functions | |
virtual | ~TexEnvFilter () |
Protected Attributes | |
float | _lodBias |
osg::TexEnvFilter::TexEnvFilter | ( | float | lodBias = 0.0f |
) |
osg::TexEnvFilter::TexEnvFilter | ( | const TexEnvFilter & | texenv, | |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY | |||
) | [inline] |
Copy constructor using CopyOp to manage deep vs shallow copy.
virtual osg::TexEnvFilter::~TexEnvFilter | ( | ) | [protected, virtual] |
virtual void osg::TexEnvFilter::apply | ( | State & | state | ) | const [virtual] |
apply the OpenGL state attributes. The global state for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.
Implements osg::StateAttribute.
virtual int osg::TexEnvFilter::compare | ( | const StateAttribute & | sa | ) | const [inline, virtual] |
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
Implements osg::StateAttribute.
float osg::TexEnvFilter::getLodBias | ( | ) | const [inline] |
virtual bool osg::TexEnvFilter::isTextureAttribute | ( | ) | const [inline, virtual] |
Return true if StateAttribute is a type which controls texturing and needs to be issued w.r.t to specific texture unit.
Reimplemented from osg::StateAttribute.
osg::TexEnvFilter::META_StateAttribute | ( | osg | , | |
TexEnvFilter | , | |||
TEXENVFILTER | ||||
) |
void osg::TexEnvFilter::setLodBias | ( | float | lodBias | ) | [inline] |
float osg::TexEnvFilter::_lodBias [protected] |