osg::PolygonOffset Class Reference

Inheritance diagram for osg::PolygonOffset:

osg::StateAttribute osg::Object osg::Referenced List of all members.

Public Member Functions

 PolygonOffset ()
 PolygonOffset (float factor, float units)
 PolygonOffset (const PolygonOffset &po, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_StateAttribute (osg, PolygonOffset, POLYGONOFFSET)
virtual int compare (const StateAttribute &sa) const
virtual bool getModeUsage (ModeUsage &usage) const
void setFactor (float factor)
float getFactor () const
void setUnits (float units)
float getUnits () const
virtual void apply (State &state) const

Static Public Member Functions

static void setFactorMultiplier (float multiplier)
static float getFactorMultiplier ()
static void setUnitsMultiplier (float multiplier)
static float getUnitsMultiplier ()
static bool areFactorAndUnitsMultipliersSet ()
static void setFactorAndUnitsMultipliersUsingBestGuessForDriver ()

Protected Member Functions

virtual ~PolygonOffset ()

Protected Attributes

float _factor
float _units

Detailed Description

PolygonOffset - encapsulates the OpenGL glPolygonOffset state.


Constructor & Destructor Documentation

osg::PolygonOffset::PolygonOffset (  ) 

osg::PolygonOffset::PolygonOffset ( float  factor,
float  units 
)

osg::PolygonOffset::PolygonOffset ( const PolygonOffset po,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
) [inline]

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::PolygonOffset::~PolygonOffset (  )  [protected, virtual]


Member Function Documentation

virtual void osg::PolygonOffset::apply ( State state  )  const [virtual]

apply the OpenGL state attributes. The global state for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Implements osg::StateAttribute.

static bool osg::PolygonOffset::areFactorAndUnitsMultipliersSet (  )  [static]

virtual int osg::PolygonOffset::compare ( const StateAttribute sa  )  const [inline, virtual]

return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

float osg::PolygonOffset::getFactor (  )  const [inline]

static float osg::PolygonOffset::getFactorMultiplier (  )  [static]

virtual bool osg::PolygonOffset::getModeUsage ( ModeUsage &  usage  )  const [inline, virtual]

float osg::PolygonOffset::getUnits (  )  const [inline]

static float osg::PolygonOffset::getUnitsMultiplier (  )  [static]

osg::PolygonOffset::META_StateAttribute ( osg  ,
PolygonOffset  ,
POLYGONOFFSET   
)

void osg::PolygonOffset::setFactor ( float  factor  )  [inline]

static void osg::PolygonOffset::setFactorAndUnitsMultipliersUsingBestGuessForDriver (  )  [static]

Checks with the OpenGL driver to try and pick multiplier approrpriate for the hardware. note, requires a valid graphics context to be current.

static void osg::PolygonOffset::setFactorMultiplier ( float  multiplier  )  [static]

void osg::PolygonOffset::setUnits ( float  units  )  [inline]

static void osg::PolygonOffset::setUnitsMultiplier ( float  multiplier  )  [static]


Member Data Documentation

float osg::PolygonOffset::_factor [protected]

float osg::PolygonOffset::_units [protected]


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:07 2006 for openscenegraph by  doxygen 1.4.7