osg::Point Class Reference

Inheritance diagram for osg::Point:

osg::StateAttribute osg::Object osg::Referenced List of all members.

Public Member Functions

 Point ()
 Point (const Point &point, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_StateAttribute (osg, Point, POINT)
virtual int compare (const StateAttribute &sa) const
virtual bool getModeUsage (ModeUsage &usage) const
void setSize (float size)
float getSize () const
void setFadeThresholdSize (float fadeThresholdSize)
float getFadeThresholdSize () const
void setDistanceAttenuation (const Vec3 &distanceAttenuation)
const Vec3getDistanceAttenuation () const
void setMinSize (float minSize)
float getMinSize () const
void setMaxSize (float maxSize)
float getMaxSize () const
virtual void apply (State &state) const

Static Public Member Functions

static ExtensionsgetExtensions (unsigned int contextID, bool createIfNotInitalized)
static void setExtensions (unsigned int contextID, Extensions *extensions)

Protected Member Functions

virtual ~Point ()

Protected Attributes

float _size
float _fadeThresholdSize
Vec3 _distanceAttenuation
float _minSize
float _maxSize

Classes

class  Extensions

Detailed Description

Point - encapsulates the OpenGL point smoothing and size state.


Constructor & Destructor Documentation

osg::Point::Point (  ) 

osg::Point::Point ( const Point point,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
) [inline]

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::Point::~Point (  )  [protected, virtual]


Member Function Documentation

virtual void osg::Point::apply ( State state  )  const [virtual]

apply the OpenGL state attributes. The global state for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Implements osg::StateAttribute.

virtual int osg::Point::compare ( const StateAttribute sa  )  const [inline, virtual]

return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

const Vec3& osg::Point::getDistanceAttenuation (  )  const [inline]

static Extensions* osg::Point::getExtensions ( unsigned int  contextID,
bool  createIfNotInitalized 
) [static]

Returns the Extensions object for the given context. If createIfNotInitalized is true and the Exentsions object doesn't exist, getExtensions() creates it on the given context. Returns NULL if createIfNotInitalized is false and the Extensions object doesn't exist.

float osg::Point::getFadeThresholdSize (  )  const [inline]

float osg::Point::getMaxSize (  )  const [inline]

float osg::Point::getMinSize (  )  const [inline]

virtual bool osg::Point::getModeUsage ( ModeUsage &  usage  )  const [inline, virtual]

float osg::Point::getSize (  )  const [inline]

osg::Point::META_StateAttribute ( osg  ,
Point  ,
POINT   
)

void osg::Point::setDistanceAttenuation ( const Vec3 distanceAttenuation  ) 

static void osg::Point::setExtensions ( unsigned int  contextID,
Extensions extensions 
) [static]

setExtensions() allows users to override the extensions across graphics contexts. Typically used when you have different extensions supported across graphics pipes, but need to ensure that they all use the same low common denominator extensions.

void osg::Point::setFadeThresholdSize ( float  fadeThresholdSize  ) 

void osg::Point::setMaxSize ( float  maxSize  ) 

void osg::Point::setMinSize ( float  minSize  ) 

void osg::Point::setSize ( float  size  ) 


Member Data Documentation

Vec3 osg::Point::_distanceAttenuation [protected]

float osg::Point::_fadeThresholdSize [protected]

float osg::Point::_maxSize [protected]

float osg::Point::_minSize [protected]

float osg::Point::_size [protected]


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:07 2006 for openscenegraph by  doxygen 1.4.7