osg::LogicOp Class Reference

Inheritance diagram for osg::LogicOp:

osg::StateAttribute osg::Object osg::Referenced List of all members.

Public Types

 CLEAR = GL_CLEAR
 SET = GL_SET
 COPY = GL_COPY
 COPY_INVERTED = GL_COPY_INVERTED
 NOOP = GL_NOOP
 INVERT = GL_INVERT
 AND = GL_AND
 NAND = GL_NAND
 OR = GL_OR
 NOR = GL_NOR
 XOR = GL_XOR
 EQUIV = GL_EQUIV
 AND_REVERSE = GL_AND_REVERSE
 AND_INVERTED = GL_AND_INVERTED
 OR_REVERSE = GL_OR_REVERSE
 OR_INVERTED = GL_OR_INVERTED
enum  Opcode {
  CLEAR = GL_CLEAR, SET = GL_SET, COPY = GL_COPY, COPY_INVERTED = GL_COPY_INVERTED,
  NOOP = GL_NOOP, INVERT = GL_INVERT, AND = GL_AND, NAND = GL_NAND,
  OR = GL_OR, NOR = GL_NOR, XOR = GL_XOR, EQUIV = GL_EQUIV,
  AND_REVERSE = GL_AND_REVERSE, AND_INVERTED = GL_AND_INVERTED, OR_REVERSE = GL_OR_REVERSE, OR_INVERTED = GL_OR_INVERTED
}

Public Member Functions

 LogicOp ()
 LogicOp (Opcode opcode)
 LogicOp (const LogicOp &trans, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_StateAttribute (osg, LogicOp, LOGICOP)
virtual int compare (const StateAttribute &sa) const
virtual bool getModeUsage (ModeUsage &usage) const
void setOpcode (Opcode opcode)
Opcode getOpcode () const
virtual void apply (State &state) const

Protected Member Functions

virtual ~LogicOp ()

Protected Attributes

Opcode _opcode

Detailed Description

Encapsulates OpenGL LogicOp state.


Member Enumeration Documentation

enum osg::LogicOp::Opcode

Enumerator:
CLEAR 
SET 
COPY 
COPY_INVERTED 
NOOP 
INVERT 
AND 
NAND 
OR 
NOR 
XOR 
EQUIV 
AND_REVERSE 
AND_INVERTED 
OR_REVERSE 
OR_INVERTED 


Constructor & Destructor Documentation

osg::LogicOp::LogicOp (  ) 

osg::LogicOp::LogicOp ( Opcode  opcode  ) 

osg::LogicOp::LogicOp ( const LogicOp trans,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
) [inline]

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::LogicOp::~LogicOp (  )  [protected, virtual]


Member Function Documentation

virtual void osg::LogicOp::apply ( State state  )  const [virtual]

apply the OpenGL state attributes. The global state for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Implements osg::StateAttribute.

virtual int osg::LogicOp::compare ( const StateAttribute sa  )  const [inline, virtual]

Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

virtual bool osg::LogicOp::getModeUsage ( ModeUsage &  usage  )  const [inline, virtual]

Opcode osg::LogicOp::getOpcode (  )  const [inline]

osg::LogicOp::META_StateAttribute ( osg  ,
LogicOp  ,
LOGICOP   
)

void osg::LogicOp::setOpcode ( Opcode  opcode  )  [inline]


Member Data Documentation

Opcode osg::LogicOp::_opcode [protected]


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:06 2006 for openscenegraph by  doxygen 1.4.7