Inheritance diagram for osg::CullFace:
Public Types | |
FRONT = GL_FRONT | |
BACK = GL_BACK | |
FRONT_AND_BACK = GL_FRONT_AND_BACK | |
enum | Mode { FRONT = GL_FRONT, BACK = GL_BACK, FRONT_AND_BACK = GL_FRONT_AND_BACK } |
Public Member Functions | |
CullFace (Mode mode=BACK) | |
CullFace (const CullFace &cf, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
META_StateAttribute (osg, CullFace, CULLFACE) | |
virtual int | compare (const StateAttribute &sa) const |
virtual bool | getModeUsage (ModeUsage &usage) const |
void | setMode (Mode mode) |
Mode | getMode () const |
virtual void | apply (State &state) const |
Protected Member Functions | |
virtual | ~CullFace () |
Protected Attributes | |
Mode | _mode |
enum osg::CullFace::Mode |
osg::CullFace::CullFace | ( | Mode | mode = BACK |
) | [inline] |
osg::CullFace::CullFace | ( | const CullFace & | cf, | |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY | |||
) | [inline] |
Copy constructor using CopyOp to manage deep vs shallow copy.
virtual osg::CullFace::~CullFace | ( | ) | [protected, virtual] |
virtual void osg::CullFace::apply | ( | State & | state | ) | const [virtual] |
apply the OpenGL state attributes. The global state for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.
Implements osg::StateAttribute.
virtual int osg::CullFace::compare | ( | const StateAttribute & | sa | ) | const [inline, virtual] |
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
Implements osg::StateAttribute.
Mode osg::CullFace::getMode | ( | ) | const [inline] |
virtual bool osg::CullFace::getModeUsage | ( | ModeUsage & | usage | ) | const [inline, virtual] |
osg::CullFace::META_StateAttribute | ( | osg | , | |
CullFace | , | |||
CULLFACE | ||||
) |
void osg::CullFace::setMode | ( | Mode | mode | ) | [inline] |
Mode osg::CullFace::_mode [protected] |