osg::ClampColor Class Reference

Inheritance diagram for osg::ClampColor:

osg::StateAttribute osg::Object osg::Referenced List of all members.

Public Member Functions

 ClampColor ()
 ClampColor (GLenum vertexMode, GLenum fragmentMode, GLenum readMode)
 ClampColor (const ClampColor &rhs, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_StateAttribute (osg, ClampColor, CLAMPCOLOR)
virtual int compare (const StateAttribute &sa) const
void setClampVertexColor (GLenum mode)
GLenum getClampVertexColor () const
void setClampFragmentColor (GLenum mode)
GLenum getClampFragmentColor () const
void setClampReadColor (GLenum mode)
GLenum getClampReadColor () const
virtual void apply (State &state) const

Static Public Member Functions

static ExtensionsgetExtensions (unsigned int contextID, bool createIfNotInitalized)
static void setExtensions (unsigned int contextID, Extensions *extensions)

Protected Member Functions

virtual ~ClampColor ()

Protected Attributes

GLenum _clampVertexColor
GLenum _clampFragmentColor
GLenum _clampReadColor

Classes

class  Extensions

Detailed Description

Encapsulates OpenGL ClampColor state.


Constructor & Destructor Documentation

osg::ClampColor::ClampColor (  ) 

osg::ClampColor::ClampColor ( GLenum  vertexMode,
GLenum  fragmentMode,
GLenum  readMode 
)

osg::ClampColor::ClampColor ( const ClampColor rhs,
const CopyOp copyop = CopyOp::SHALLOW_COPY 
) [inline]

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::ClampColor::~ClampColor (  )  [protected, virtual]


Member Function Documentation

virtual void osg::ClampColor::apply ( State state  )  const [virtual]

apply the OpenGL state attributes. The global state for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Implements osg::StateAttribute.

virtual int osg::ClampColor::compare ( const StateAttribute sa  )  const [inline, virtual]

Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

GLenum osg::ClampColor::getClampFragmentColor (  )  const [inline]

GLenum osg::ClampColor::getClampReadColor (  )  const [inline]

GLenum osg::ClampColor::getClampVertexColor (  )  const [inline]

static Extensions* osg::ClampColor::getExtensions ( unsigned int  contextID,
bool  createIfNotInitalized 
) [static]

Returns the Extensions object for the given context. If createIfNotInitalized is true and the Exentsions object doesn't exist, getExtensions() creates it on the given context. Returns NULL if createIfNotInitalized is false and the Extensions object doesn't exist.

osg::ClampColor::META_StateAttribute ( osg  ,
ClampColor  ,
CLAMPCOLOR   
)

void osg::ClampColor::setClampFragmentColor ( GLenum  mode  )  [inline]

void osg::ClampColor::setClampReadColor ( GLenum  mode  )  [inline]

void osg::ClampColor::setClampVertexColor ( GLenum  mode  )  [inline]

static void osg::ClampColor::setExtensions ( unsigned int  contextID,
Extensions extensions 
) [static]

setExtensions() allows users to override the extensions across graphics contexts. Typically used when you have different extensions supported across graphics pipes, but need to ensure that they all use the same low common denominator extensions.


Member Data Documentation

GLenum osg::ClampColor::_clampFragmentColor [protected]

GLenum osg::ClampColor::_clampReadColor [protected]

GLenum osg::ClampColor::_clampVertexColor [protected]


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:05 2006 for openscenegraph by  doxygen 1.4.7