Inheritance diagram for osgTerrain::HeightFieldNode:

| osgTerrain::HeightFieldNode::HeightFieldNode | ( | ) |
| osgTerrain::HeightFieldNode::HeightFieldNode | ( | const HeightFieldNode & | , | |
| const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY | |||
| ) |
Copy constructor using CopyOp to manage deep vs shallow copy.
| virtual osgTerrain::HeightFieldNode::~HeightFieldNode | ( | ) | [protected, virtual] |
| void osgTerrain::HeightFieldNode::computeNormalMap | ( | ) |
| const osg::Image* osgTerrain::HeightFieldNode::getBaseTextureImage | ( | ) | const [inline] |
| osg::Image* osgTerrain::HeightFieldNode::getBaseTextureImage | ( | ) | [inline] |
| const osg::Image* osgTerrain::HeightFieldNode::getCloudShadowTextureImage | ( | ) | const [inline] |
| osg::Image* osgTerrain::HeightFieldNode::getCloudShadowTextureImage | ( | ) | [inline] |
| const osg::Image* osgTerrain::HeightFieldNode::getDetailTextureImage | ( | ) | const [inline] |
| osg::Image* osgTerrain::HeightFieldNode::getDetailTextureImage | ( | ) | [inline] |
| const osg::HeightField* osgTerrain::HeightFieldNode::getHeightField | ( | ) | const [inline] |
Get the const HeightField.
| osg::HeightField* osgTerrain::HeightFieldNode::getHeightField | ( | ) | [inline] |
Get the HeightField.
| const osg::Image* osgTerrain::HeightFieldNode::getNormalMapImage | ( | ) | const [inline] |
| osg::Image* osgTerrain::HeightFieldNode::getNormalMapImage | ( | ) | [inline] |
| const HeightFieldRenderer* osgTerrain::HeightFieldNode::getRenderer | ( | ) | const [inline] |
Get the const Renderer
| HeightFieldRenderer* osgTerrain::HeightFieldNode::getRenderer | ( | ) | [inline] |
Get the Renderer
| void osgTerrain::HeightFieldNode::heightFieldHasBeenModified | ( | ) |
Tell the Renderer that the height field has been modified, so that any cached data will need updating
| osgTerrain::HeightFieldNode::META_Node | ( | osgTerrain | , | |
| HeightFieldNode | ||||
| ) |
| void osgTerrain::HeightFieldNode::setBaseTextureImage | ( | osg::Image * | image | ) | [inline] |
| void osgTerrain::HeightFieldNode::setCloudShadowTextureImage | ( | osg::Image * | image | ) | [inline] |
| void osgTerrain::HeightFieldNode::setDetailTextureImage | ( | osg::Image * | image | ) | [inline] |
| void osgTerrain::HeightFieldNode::setHeightField | ( | osg::HeightField * | heightField | ) |
Set the HeightField for this HeightFieldNode. If a Renderer is attached then this will be notified.
| void osgTerrain::HeightFieldNode::setNormalMapImage | ( | osg::Image * | image | ) | [inline] |
| void osgTerrain::HeightFieldNode::setRenderer | ( | osgTerrain::HeightFieldRenderer * | renderer | ) |
Set the Renderer
| virtual void osgTerrain::HeightFieldNode::traverse | ( | osg::NodeVisitor & | nv | ) | [virtual] |
Traverse downwards : calls children's accept method with NodeVisitor.
Reimplemented from osg::Group.
1.4.7