Inheritance diagram for osg::HeightField:
Public Types | |
typedef std::vector< float > | HeightList |
Public Member Functions | |
HeightField () | |
HeightField (const HeightField &mesh, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
META_Shape (osg, HeightField) | |
void | allocate (unsigned int numColumns, unsigned int numRows) |
unsigned int | getNumColumns () const |
unsigned int | getNumRows () const |
void | setOrigin (const osg::Vec3 &origin) |
const osg::Vec3 & | getOrigin () const |
void | setXInterval (float dx) |
float | getXInterval () const |
void | setYInterval (float dy) |
float | getYInterval () const |
void | setSkirtHeight (float skirtHeight) |
float | getSkirtHeight () const |
void | setBorderWidth (unsigned int borderWidth) |
unsigned int | getBorderWidth () const |
void | setRotation (const Quat &quat) |
const Quat & | getRotation () const |
Matrix | computeRotationMatrix () const |
bool | zeroRotation () const |
void | setHeight (unsigned int c, unsigned int r, float value) |
float & | getHeight (unsigned int c, unsigned int r) |
float | getHeight (unsigned int c, unsigned int r) const |
HeightList & | getHeightList () |
const HeightList & | getHeightList () const |
Vec3 | getVertex (unsigned int c, unsigned int r) const |
Vec3 | getNormal (unsigned int c, unsigned int r) const |
Vec2 | getHeightDelta (unsigned int c, unsigned int r) const |
Protected Member Functions | |
virtual | ~HeightField () |
Protected Attributes | |
unsigned int | _columns |
unsigned int | _rows |
osg::Vec3 | _origin |
float | _dx |
float | _dy |
float | _skirtHeight |
unsigned int | _borderWidth |
Quat | _rotation |
HeightList | _heights |
typedef std::vector<float> osg::HeightField::HeightList |
osg::HeightField::HeightField | ( | ) | [inline] |
osg::HeightField::HeightField | ( | const HeightField & | mesh, | |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY | |||
) | [inline] |
virtual osg::HeightField::~HeightField | ( | ) | [protected, virtual] |
void osg::HeightField::allocate | ( | unsigned int | numColumns, | |
unsigned int | numRows | |||
) |
Matrix osg::HeightField::computeRotationMatrix | ( | ) | const [inline] |
unsigned int osg::HeightField::getBorderWidth | ( | ) | const [inline] |
Get the width in number of cells in from the edge that the height field should be rendered from.
float osg::HeightField::getHeight | ( | unsigned int | c, | |
unsigned int | r | |||
) | const [inline] |
float& osg::HeightField::getHeight | ( | unsigned int | c, | |
unsigned int | r | |||
) | [inline] |
Vec2 osg::HeightField::getHeightDelta | ( | unsigned int | c, | |
unsigned int | r | |||
) | const |
const HeightList& osg::HeightField::getHeightList | ( | ) | const [inline] |
HeightList& osg::HeightField::getHeightList | ( | ) | [inline] |
Vec3 osg::HeightField::getNormal | ( | unsigned int | c, | |
unsigned int | r | |||
) | const |
unsigned int osg::HeightField::getNumColumns | ( | ) | const [inline] |
unsigned int osg::HeightField::getNumRows | ( | ) | const [inline] |
const osg::Vec3& osg::HeightField::getOrigin | ( | ) | const [inline] |
const Quat& osg::HeightField::getRotation | ( | ) | const [inline] |
float osg::HeightField::getSkirtHeight | ( | ) | const [inline] |
Get the height of the skirt to render around the edge of HeightField.
Vec3 osg::HeightField::getVertex | ( | unsigned int | c, | |
unsigned int | r | |||
) | const [inline] |
float osg::HeightField::getXInterval | ( | ) | const [inline] |
float osg::HeightField::getYInterval | ( | ) | const [inline] |
osg::HeightField::META_Shape | ( | osg | , | |
HeightField | ||||
) |
void osg::HeightField::setBorderWidth | ( | unsigned int | borderWidth | ) | [inline] |
Set the width in number of cells in from the edge that the height field should be rendered from. This exists to allow gradient and curvature continutity to be maintained between adjacent HeightField, where the border cells will overlap adjacent HeightField.
void osg::HeightField::setHeight | ( | unsigned int | c, | |
unsigned int | r, | |||
float | value | |||
) | [inline] |
void osg::HeightField::setOrigin | ( | const osg::Vec3 & | origin | ) | [inline] |
void osg::HeightField::setRotation | ( | const Quat & | quat | ) | [inline] |
void osg::HeightField::setSkirtHeight | ( | float | skirtHeight | ) | [inline] |
Set the height of the skirt to render around the edge of HeightField. The skirt is used as a means of disguising edge boundaries between adjacent HeightField, particularly of ones with different resolutions.
void osg::HeightField::setXInterval | ( | float | dx | ) | [inline] |
void osg::HeightField::setYInterval | ( | float | dy | ) | [inline] |
bool osg::HeightField::zeroRotation | ( | ) | const [inline] |
unsigned int osg::HeightField::_borderWidth [protected] |
unsigned int osg::HeightField::_columns [protected] |
float osg::HeightField::_dx [protected] |
float osg::HeightField::_dy [protected] |
HeightList osg::HeightField::_heights [protected] |
osg::Vec3 osg::HeightField::_origin [protected] |
Quat osg::HeightField::_rotation [protected] |
unsigned int osg::HeightField::_rows [protected] |
float osg::HeightField::_skirtHeight [protected] |