Inheritance diagram for osgParticle::AngularAccelOperator:

Public Member Functions | |
| AngularAccelOperator () | |
| AngularAccelOperator (const AngularAccelOperator ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | |
| META_Object (osgParticle, AngularAccelOperator) | |
| const osg::Vec3 & | getAngularAcceleration () const |
| Get the angular acceleration vector. | |
| void | setAngularAcceleration (const osg::Vec3 &v) |
| Set the angular acceleration vector. | |
| void | operate (Particle *P, double dt) |
| Apply the angular acceleration to a particle. Do not call this method manually. | |
| void | beginOperate (Program *prg) |
| Perform some initializations. Do not call this method manually. | |
Protected Member Functions | |
| virtual | ~AngularAccelOperator () |
| AngularAccelOperator & | operator= (const AngularAccelOperator &) |
| osgParticle::AngularAccelOperator::AngularAccelOperator | ( | ) | [inline] |
| osgParticle::AngularAccelOperator::AngularAccelOperator | ( | const AngularAccelOperator & | copy, | |
| const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY | |||
| ) | [inline] |
| virtual osgParticle::AngularAccelOperator::~AngularAccelOperator | ( | ) | [inline, protected, virtual] |
| void osgParticle::AngularAccelOperator::beginOperate | ( | Program * | prg | ) | [inline, virtual] |
Perform some initializations. Do not call this method manually.
Reimplemented from osgParticle::Operator.
| const osg::Vec3 & osgParticle::AngularAccelOperator::getAngularAcceleration | ( | ) | const [inline] |
Get the angular acceleration vector.
| osgParticle::AngularAccelOperator::META_Object | ( | osgParticle | , | |
| AngularAccelOperator | ||||
| ) |
| void osgParticle::AngularAccelOperator::operate | ( | Particle * | P, | |
| double | dt | |||
| ) | [inline, virtual] |
Apply the angular acceleration to a particle. Do not call this method manually.
Implements osgParticle::Operator.
| AngularAccelOperator& osgParticle::AngularAccelOperator::operator= | ( | const AngularAccelOperator & | ) | [inline, protected] |
| void osgParticle::AngularAccelOperator::setAngularAcceleration | ( | const osg::Vec3 & | v | ) | [inline] |
Set the angular acceleration vector.
1.4.7