osgParticle::AccelOperator Class Reference

Inheritance diagram for osgParticle::AccelOperator:

osgParticle::Operator osg::Object osg::Referenced List of all members.

Public Member Functions

 AccelOperator ()
 AccelOperator (const AccelOperator &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgParticle, AccelOperator)
const osg::Vec3getAcceleration () const
 Get the acceleration vector.
void setAcceleration (const osg::Vec3 &v)
 Set the acceleration vector.
void setToGravity (float scale=1)
void operate (Particle *P, double dt)
 Apply the acceleration to a particle. Do not call this method manually.
void beginOperate (Program *prg)
 Perform some initializations. Do not call this method manually.

Protected Member Functions

virtual ~AccelOperator ()
AccelOperatoroperator= (const AccelOperator &)

Detailed Description

An operator class that applies a constant acceleration to the particles.


Constructor & Destructor Documentation

osgParticle::AccelOperator::AccelOperator (  )  [inline]

osgParticle::AccelOperator::AccelOperator ( const AccelOperator copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
) [inline]

virtual osgParticle::AccelOperator::~AccelOperator (  )  [inline, protected, virtual]


Member Function Documentation

void osgParticle::AccelOperator::beginOperate ( Program prg  )  [inline, virtual]

Perform some initializations. Do not call this method manually.

Reimplemented from osgParticle::Operator.

const osg::Vec3 & osgParticle::AccelOperator::getAcceleration (  )  const [inline]

Get the acceleration vector.

osgParticle::AccelOperator::META_Object ( osgParticle  ,
AccelOperator   
)

void osgParticle::AccelOperator::operate ( Particle P,
double  dt 
) [inline, virtual]

Apply the acceleration to a particle. Do not call this method manually.

Implements osgParticle::Operator.

AccelOperator& osgParticle::AccelOperator::operator= ( const AccelOperator  )  [inline, protected]

void osgParticle::AccelOperator::setAcceleration ( const osg::Vec3 v  )  [inline]

Set the acceleration vector.

void osgParticle::AccelOperator::setToGravity ( float  scale = 1  )  [inline]

Quickly set the acceleration vector to the gravity on earth (0, 0, -9.81). The acceleration will be multiplied by the scale parameter.


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:12 2006 for openscenegraph by  doxygen 1.4.7