| Method Summary |
| integer
|
getEnd()
Returns the frame at which the IPO stops playing. |
| |
getForceIpoActsLocal()
Return whether to apply the force in the object's local coordinates
rather than the world global coordinates. |
| boolean
|
getIpoAsForce()
Returns whether to interpret the ipo as a force rather than a
displacement. |
| integer
|
getStart()
Returns the frame from which the IPO starts playing. |
| integer
|
getType()
Returns the operation mode of the actuator. |
| |
set(mode,
startframe,
endframe,
force)
Sets the properties of the actuator. |
| |
setEnd(endframe)
Sets the frame at which the IPO stops playing. |
| |
setForceIpoActsLocal(local)
Set whether to apply the force in the object's local coordinates
rather than the world global coordinates. |
| |
setIpoAsForce(force)
Set whether to interpret the ipo as a force rather than a
displacement. |
| |
setProperty(property)
Sets the name of the property to be used in FromProp mode. |
| |
setStart(startframe)
Sets the frame from which the IPO starts playing. |
| |
setType(mode)
Sets the operation mode of the actuator. |
| Inherited from SCA_ILogicBrick |
| integer
|
getExecutePriority()
Gets the execution priority of this logic brick. |
KX_GameObject
|
getOwner()
Gets the game object associated with this logic brick. |
| |
setExecutePriority(priority)
Sets the priority of this logic brick. |