#include <osgProducer/Export>Defines | |
| #define | OSGPRODUCER_VERSION 1 |
Functions | |
| OSGPRODUCER_EXPORT const char * | osgProducerGetVersion () |
| OSGPRODUCER_EXPORT const char * | osgProducerGetLibraryName () |
| #define OSGPRODUCER_VERSION 1 |
| OSGPRODUCER_EXPORT const char* osgProducerGetLibraryName | ( | ) |
getLibraryName_osgProducer() returns the library name in human friendly form.
| OSGPRODUCER_EXPORT const char* osgProducerGetVersion | ( | ) |
osgProducerGetVersion() returns the library version number. Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgProducerGetVersion.
This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.
Here is the code to add to your configure.in:
#
# Check for the OpenSceneGraph (OSG) GLUT library
#
AC_CHECK_LIB(osg, osgProducerGetVersion, ,
[AC_MSG_ERROR(OpenSceneGraph GLUT library not found. See http://www.openscenegraph.org)],)
1.4.7