osg::Vec4b Class Reference

List of all members.

Public Types

typedef char value_type
 num_components = 4
enum  { num_components = 4 }

Public Member Functions

 Vec4b ()
 Vec4b (value_type x, value_type y, value_type z, value_type w)
bool operator== (const Vec4b &v) const
bool operator!= (const Vec4b &v) const
bool operator< (const Vec4b &v) const
value_typeptr ()
const value_typeptr () const
void set (value_type x, value_type y, value_type z, value_type w)
value_typeoperator[] (unsigned int i)
value_type operator[] (unsigned int i) const
value_typex ()
value_typey ()
value_typez ()
value_typew ()
value_type x () const
value_type y () const
value_type z () const
value_type w () const
value_typer ()
value_typeg ()
value_typeb ()
value_typea ()
value_type r () const
value_type g () const
value_type b () const
value_type a () const
Vec4b operator * (float rhs) const
Vec4boperator *= (float rhs)
Vec4b operator/ (float rhs) const
Vec4boperator/= (float rhs)
Vec4b operator+ (const Vec4b &rhs) const
Vec4boperator+= (const Vec4b &rhs)
Vec4b operator- (const Vec4b &rhs) const
Vec4boperator-= (const Vec4b &rhs)

Public Attributes

value_type _v [4]

Detailed Description

General purpose float triple. Uses include representation of color coordinates. No support yet added for float * Vec4b - is it necessary? Need to define a non-member non-friend operator* etc. Vec4b * float is okay


Member Typedef Documentation

typedef char osg::Vec4b::value_type

Type of Vec class.


Member Enumeration Documentation

anonymous enum

Number of vector components.

Enumerator:
num_components 


Constructor & Destructor Documentation

osg::Vec4b::Vec4b (  )  [inline]

osg::Vec4b::Vec4b ( value_type  x,
value_type  y,
value_type  z,
value_type  w 
) [inline]


Member Function Documentation

value_type osg::Vec4b::a (  )  const [inline]

value_type& osg::Vec4b::a (  )  [inline]

value_type osg::Vec4b::b (  )  const [inline]

value_type& osg::Vec4b::b (  )  [inline]

value_type osg::Vec4b::g (  )  const [inline]

value_type& osg::Vec4b::g (  )  [inline]

Vec4b osg::Vec4b::operator * ( float  rhs  )  const [inline]

Multiply by scalar.

Vec4b& osg::Vec4b::operator *= ( float  rhs  )  [inline]

Unary multiply by scalar.

bool osg::Vec4b::operator!= ( const Vec4b v  )  const [inline]

Vec4b osg::Vec4b::operator+ ( const Vec4b rhs  )  const [inline]

Binary vector add.

Vec4b& osg::Vec4b::operator+= ( const Vec4b rhs  )  [inline]

Unary vector add. Slightly more efficient because no temporary intermediate object.

Vec4b osg::Vec4b::operator- ( const Vec4b rhs  )  const [inline]

Binary vector subtract.

Vec4b& osg::Vec4b::operator-= ( const Vec4b rhs  )  [inline]

Unary vector subtract.

Vec4b osg::Vec4b::operator/ ( float  rhs  )  const [inline]

Divide by scalar.

Vec4b& osg::Vec4b::operator/= ( float  rhs  )  [inline]

Unary divide by scalar.

bool osg::Vec4b::operator< ( const Vec4b v  )  const [inline]

bool osg::Vec4b::operator== ( const Vec4b v  )  const [inline]

value_type osg::Vec4b::operator[] ( unsigned int  i  )  const [inline]

value_type& osg::Vec4b::operator[] ( unsigned int  i  )  [inline]

const value_type* osg::Vec4b::ptr (  )  const [inline]

value_type* osg::Vec4b::ptr (  )  [inline]

value_type osg::Vec4b::r (  )  const [inline]

value_type& osg::Vec4b::r (  )  [inline]

void osg::Vec4b::set ( value_type  x,
value_type  y,
value_type  z,
value_type  w 
) [inline]

value_type osg::Vec4b::w (  )  const [inline]

value_type& osg::Vec4b::w (  )  [inline]

value_type osg::Vec4b::x (  )  const [inline]

value_type& osg::Vec4b::x (  )  [inline]

value_type osg::Vec4b::y (  )  const [inline]

value_type& osg::Vec4b::y (  )  [inline]

value_type osg::Vec4b::z (  )  const [inline]

value_type& osg::Vec4b::z (  )  [inline]


Member Data Documentation

value_type osg::Vec4b::_v[4]

Vec member varaible.


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:08 2006 for openscenegraph by  doxygen 1.4.7