osg::Vec2b Class Reference

List of all members.

Public Types

typedef char value_type
 num_components = 2
enum  { num_components = 2 }

Public Member Functions

 Vec2b ()
 Vec2b (char r, char g)
bool operator== (const Vec2b &v) const
bool operator!= (const Vec2b &v) const
bool operator< (const Vec2b &v) const
value_typeptr ()
const value_typeptr () const
void set (value_type x, value_type y)
void set (const Vec2b &rhs)
value_typeoperator[] (int i)
value_type operator[] (int i) const
value_typex ()
value_typey ()
value_type x () const
value_type y () const
value_typer ()
value_typeg ()
value_type r () const
value_type g () const
Vec2b operator * (float rhs) const
Vec2boperator *= (float rhs)
Vec2b operator/ (float rhs) const
Vec2boperator/= (float rhs)
Vec2b operator+ (const Vec2b &rhs) const
Vec2boperator+= (const Vec2b &rhs)
Vec2b operator- (const Vec2b &rhs) const
Vec2boperator-= (const Vec2b &rhs)

Public Attributes

value_type _v [2]

Detailed Description

General purpose float triple. Uses include representation of color coordinates. No support yet added for float * Vec2b - is it necessary? Need to define a non-member non-friend operator* etc. Vec2b * float is okay


Member Typedef Documentation

typedef char osg::Vec2b::value_type

Type of Vec class.


Member Enumeration Documentation

anonymous enum

Number of vector components.

Enumerator:
num_components 


Constructor & Destructor Documentation

osg::Vec2b::Vec2b (  )  [inline]

osg::Vec2b::Vec2b ( char  r,
char  g 
) [inline]


Member Function Documentation

value_type osg::Vec2b::g (  )  const [inline]

value_type& osg::Vec2b::g (  )  [inline]

Vec2b osg::Vec2b::operator * ( float  rhs  )  const [inline]

Multiply by scalar.

Vec2b& osg::Vec2b::operator *= ( float  rhs  )  [inline]

Unary multiply by scalar.

bool osg::Vec2b::operator!= ( const Vec2b v  )  const [inline]

Vec2b osg::Vec2b::operator+ ( const Vec2b rhs  )  const [inline]

Binary vector add.

Vec2b& osg::Vec2b::operator+= ( const Vec2b rhs  )  [inline]

Unary vector add. Slightly more efficient because no temporary intermediate object.

Vec2b osg::Vec2b::operator- ( const Vec2b rhs  )  const [inline]

Binary vector subtract.

Vec2b& osg::Vec2b::operator-= ( const Vec2b rhs  )  [inline]

Unary vector subtract.

Vec2b osg::Vec2b::operator/ ( float  rhs  )  const [inline]

Divide by scalar.

Vec2b& osg::Vec2b::operator/= ( float  rhs  )  [inline]

Unary divide by scalar.

bool osg::Vec2b::operator< ( const Vec2b v  )  const [inline]

bool osg::Vec2b::operator== ( const Vec2b v  )  const [inline]

value_type osg::Vec2b::operator[] ( int  i  )  const [inline]

value_type& osg::Vec2b::operator[] ( int  i  )  [inline]

const value_type* osg::Vec2b::ptr (  )  const [inline]

value_type* osg::Vec2b::ptr (  )  [inline]

value_type osg::Vec2b::r (  )  const [inline]

value_type& osg::Vec2b::r (  )  [inline]

void osg::Vec2b::set ( const Vec2b rhs  )  [inline]

void osg::Vec2b::set ( value_type  x,
value_type  y 
) [inline]

value_type osg::Vec2b::x (  )  const [inline]

value_type& osg::Vec2b::x (  )  [inline]

value_type osg::Vec2b::y (  )  const [inline]

value_type& osg::Vec2b::y (  )  [inline]


Member Data Documentation

value_type osg::Vec2b::_v[2]

Vec member varaible.


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:08 2006 for openscenegraph by  doxygen 1.4.7