| _abortRenderingPtr | osg::State |  [protected] | 
  | _appliedProgramObjectSet | osg::State |  [protected] | 
  | _attributeMap | osg::State |  [protected] | 
  | _checkGLErrors | osg::State |  [protected] | 
  | _colorArray | osg::State |  [protected] | 
  | _contextID | osg::State |  [protected] | 
  | _currentActiveTextureUnit | osg::State |  [protected] | 
  | _currentClientActiveTextureUnit | osg::State |  [protected] | 
  | _displaySettings | osg::State |  [protected] | 
  | _extensionProcsInitialized | osg::State |  [protected] | 
  | _fogArray | osg::State |  [protected] | 
  | _frameStamp | osg::State |  [protected] | 
  | _glActiveTexture | osg::State |  [protected] | 
  | _glClientActiveTexture | osg::State |  [protected] | 
  | _glDisableVertexAttribArray | osg::State |  [protected] | 
  | _glEnableVertexAttribArray | osg::State |  [protected] | 
  | _glFogCoordPointer | osg::State |  [protected] | 
  | _glSecondaryColorPointer | osg::State |  [protected] | 
  | _glVertexAttribPointer | osg::State |  [protected] | 
  | _graphicsContext | osg::State |  [protected] | 
  | _identity | osg::State |  [protected] | 
  | _indexArray | osg::State |  [protected] | 
  | _initialInverseViewMatrix | osg::State |  [protected] | 
  | _initialViewMatrix | osg::State |  [protected] | 
  | _isFogCoordSupported | osg::State |  [mutable, protected] | 
  | _isFogCoordSupportResolved | osg::State |  [mutable, protected] | 
  | _isSecondaryColorSupported | osg::State |  [mutable, protected] | 
  | _isSecondaryColorSupportResolved | osg::State |  [mutable, protected] | 
  | _isVertexBufferObjectSupported | osg::State |  [mutable, protected] | 
  | _isVertexBufferObjectSupportResolved | osg::State |  [mutable, protected] | 
  | _lastAppliedProgramObject | osg::State |  [protected] | 
  | _modelView | osg::State |  [protected] | 
  | _modeMap | osg::State |  [protected] | 
  | _normalArray | osg::State |  [protected] | 
  | _observers | osg::Referenced |  [protected] | 
  | _projection | osg::State |  [protected] | 
  | _refCount | osg::Referenced |  [mutable, protected] | 
  | _refMutex | osg::Referenced |  [mutable, protected] | 
  | _secondaryColorArray | osg::State |  [protected] | 
  | _stateStateStack | osg::State |  [protected] | 
  | _texCoordArrayList | osg::State |  [protected] | 
  | _textureAttributeMapList | osg::State |  [protected] | 
  | _textureModeMapList | osg::State |  [protected] | 
  | _uniformMap | osg::State |  [protected] | 
  | _vertexArray | osg::State |  [protected] | 
  | _vertexAttribArrayList | osg::State |  [protected] | 
  | addObserver(Observer *observer) | osg::Referenced |  | 
  | AppliedProgramObjectSet typedef | osg::State |  [protected] | 
  | apply(const StateSet *dstate) | osg::State |  | 
  | apply() | osg::State |  | 
  | applyAttribute(const StateAttribute *attribute) | osg::State |  [inline] | 
  | applyAttribute(const StateAttribute *attribute, AttributeStack &as) | osg::State |  [inline, protected] | 
  | applyAttributeList(AttributeMap &attributeMap, const StateSet::AttributeList &attributeList) | osg::State |  [inline, protected] | 
  | applyAttributeMap(AttributeMap &attributeMap) | osg::State |  [inline, protected] | 
  | applyGlobalDefaultAttribute(AttributeStack &as) | osg::State |  [inline, protected] | 
  | applyMode(StateAttribute::GLMode mode, bool enabled) | osg::State |  [inline] | 
  | applyMode(StateAttribute::GLMode mode, bool enabled, ModeStack &ms) | osg::State |  [inline, protected] | 
  | applyModeList(ModeMap &modeMap, const StateSet::ModeList &modeList) | osg::State |  [inline, protected] | 
  | applyModelViewMatrix(const osg::RefMatrix *matrix) | osg::State |  [inline] | 
  | applyModeMap(ModeMap &modeMap) | osg::State |  [inline, protected] | 
  | applyProjectionMatrix(const osg::RefMatrix *matrix) | osg::State |  [inline] | 
  | applyTextureAttribute(unsigned int unit, const StateAttribute *attribute) | osg::State |  [inline] | 
  | applyTextureMode(unsigned int unit, StateAttribute::GLMode mode, bool enabled) | osg::State |  [inline] | 
  | applyUniformList(UniformMap &uniformMap, const StateSet::UniformList &uniformList) | osg::State |  [inline, protected] | 
  | applyUniformMap(UniformMap &uniformMap) | osg::State |  [inline, protected] | 
  | AttributeMap typedef | osg::State |  [protected] | 
  | captureCurrentState(StateSet &stateset) const | osg::State |  | 
  | CheckForGLErrors enum name | osg::State |  | 
  | checkGLErrors(const char *str) const | osg::State |  | 
  | checkGLErrors(StateAttribute::GLMode mode) const | osg::State |  | 
  | checkGLErrors(const StateAttribute *attribute) const | osg::State |  | 
  | computeFogCoordSupported() const | osg::State |  [protected] | 
  | computeSecondaryColorSupported() const | osg::State |  [protected] | 
  | computeVertexBufferObjectSupported() const | osg::State |  [protected] | 
  | DeleteHandler class | osg::Referenced |  [friend] | 
  | dirtyAllAttributes() | osg::State |  | 
  | dirtyAllModes() | osg::State |  | 
  | dirtyAllVertexArrays() | osg::State |  | 
  | dirtyColorPointer() | osg::State |  [inline] | 
  | dirtyFogCoordPointer() | osg::State |  [inline] | 
  | dirtyIndexPointer() | osg::State |  [inline] | 
  | dirtyNormalPointer() | osg::State |  [inline] | 
  | dirtySecondaryColorPointer() | osg::State |  [inline] | 
  | dirtyTexCoordPointer(unsigned int unit) | osg::State |  [inline] | 
  | dirtyTexCoordPointersAboveAndIncluding(unsigned int unit) | osg::State |  [inline] | 
  | dirtyVertexAttribPointersAboveAndIncluding(unsigned int index) | osg::State |  [inline] | 
  | dirtyVertexPointer() | osg::State |  [inline] | 
  | disableAllVertexArrays() | osg::State |  | 
  | disableColorPointer() | osg::State |  [inline] | 
  | disableFogCoordPointer() | osg::State |  [inline] | 
  | disableIndexPointer() | osg::State |  [inline] | 
  | disableNormalPointer() | osg::State |  [inline] | 
  | disableSecondaryColorPointer() | osg::State |  [inline] | 
  | disableTexCoordPointer(unsigned int unit) | osg::State |  [inline] | 
  | disableTexCoordPointersAboveAndIncluding(unsigned int unit) | osg::State |  [inline] | 
  | disableVertexAttribPointer(unsigned int index) | osg::State |  | 
  | disableVertexAttribPointersAboveAndIncluding(unsigned int index) | osg::State |  | 
  | disableVertexPointer() | osg::State |  [inline] | 
  | EnabledTexCoordArrayList typedef | osg::State |  [protected] | 
  | EnabledVertexAttribArrayList typedef | osg::State |  [protected] | 
  | getAbortRendering() const | osg::State |  [inline] | 
  | getActiveTextureUnit() const | osg::State |  [inline] | 
  | getAttribLocation(const std::string &name) const | osg::State |  [inline] | 
  | getCheckForGLErrors() const | osg::State |  [inline] | 
  | getClientActiveTextureUnit() const | osg::State |  [inline] | 
  | getContextID() const | osg::State |  [inline] | 
  | getCurrentViewport() const | osg::State |  [inline] | 
  | getDeleteHandler() | osg::Referenced |  [static] | 
  | getDisplaySettings() const | osg::State |  [inline] | 
  | getFrameStamp() const | osg::State |  [inline] | 
  | getGlobalDefaultAttribute(StateAttribute::Type type, unsigned int member=0) | osg::State |  [inline] | 
  | getGlobalDefaultModeValue(StateAttribute::GLMode mode) | osg::State |  [inline] | 
  | getGlobalDefaultTextureAttribute(unsigned int unit, StateAttribute::Type type, unsigned int member=0) | osg::State |  [inline] | 
  | getGlobalDefaultTextureModeValue(unsigned int unit, StateAttribute::GLMode mode) | osg::State |  [inline] | 
  | getGraphicsContext() | osg::State |  [inline] | 
  | getGraphicsContext() const | osg::State |  [inline] | 
  | getInitialInverseViewMatrix() const | osg::State |  [inline] | 
  | getInitialViewMatrix() const | osg::State |  [inline] | 
  | getLastAppliedAttribute(StateAttribute::Type type, unsigned int member=0) const | osg::State |  | 
  | getLastAppliedAttribute(const AttributeMap &attributeMap, StateAttribute::Type type, unsigned int member) const | osg::State |  [protected] | 
  | getLastAppliedMode(StateAttribute::GLMode mode) const | osg::State |  | 
  | getLastAppliedMode(const ModeMap &modeMap, StateAttribute::GLMode mode) const | osg::State |  [protected] | 
  | getLastAppliedProgramObject() const | osg::State |  [inline] | 
  | getLastAppliedTextureAttribute(unsigned int unit, StateAttribute::Type type, unsigned int member=0) const | osg::State |  | 
  | getLastAppliedTextureMode(unsigned int unit, StateAttribute::GLMode mode) const | osg::State |  | 
  | getModelViewMatrix() const | osg::State |  [inline] | 
  | getModeValidity(StateAttribute::GLMode mode) | osg::State |  [inline] | 
  | getOrCreateTextureAttributeMap(unsigned int unit) | osg::State |  [inline, protected] | 
  | getOrCreateTextureModeMap(unsigned int unit) | osg::State |  [inline, protected] | 
  | getProjectionMatrix() const | osg::State |  [inline] | 
  | getThreadSafeReferenceCounting() | osg::Referenced |  [static] | 
  | getThreadSafeRefUnref() const | osg::Referenced |  [inline] | 
  | getUniformLocation(const std::string &name) const | osg::State |  [inline] | 
  | getViewFrustum() const | osg::State |  | 
  | GLenum | osg::State |  [protected] | 
  | GLint | osg::State |  [protected] | 
  | haveAppliedAttribute(const StateAttribute *attribute) | osg::State |  | 
  | haveAppliedAttribute(StateAttribute::Type type, unsigned int member=0) | osg::State |  | 
  | haveAppliedAttribute(AttributeMap &attributeMap, const StateAttribute *attribute) | osg::State |  [protected] | 
  | haveAppliedAttribute(AttributeMap &attributeMap, StateAttribute::Type type, unsigned int member) | osg::State |  [protected] | 
  | haveAppliedMode(StateAttribute::GLMode mode, StateAttribute::GLModeValue value) | osg::State |  | 
  | haveAppliedMode(StateAttribute::GLMode mode) | osg::State |  | 
  | haveAppliedMode(ModeMap &modeMap, StateAttribute::GLMode mode, StateAttribute::GLModeValue value) | osg::State |  [protected] | 
  | haveAppliedMode(ModeMap &modeMap, StateAttribute::GLMode mode) | osg::State |  [protected] | 
  | haveAppliedTextureAttribute(unsigned int unit, const StateAttribute *attribute) | osg::State |  | 
  | haveAppliedTextureAttribute(unsigned int unit, StateAttribute::Type type, unsigned int member=0) | osg::State |  | 
  | haveAppliedTextureMode(unsigned int unit, StateAttribute::GLMode mode, StateAttribute::GLModeValue value) | osg::State |  | 
  | haveAppliedTextureMode(unsigned int unit, StateAttribute::GLMode mode) | osg::State |  | 
  | initializeExtensionProcs() | osg::State |  [protected] | 
  | isFogCoordSupported() const | osg::State |  [inline] | 
  | isSecondaryColorSupported() const | osg::State |  [inline] | 
  | isVertexBufferObjectSupported() const | osg::State |  [inline] | 
  | MatrixStack typedef | osg::State |  [protected] | 
  | ModeMap typedef | osg::State |  [protected] | 
  | NEVER_CHECK_GL_ERRORS enum value | osg::State |  | 
  | normalized typedef | osg::State |  [protected] | 
  | ONCE_PER_ATTRIBUTE enum value | osg::State |  | 
  | ONCE_PER_FRAME enum value | osg::State |  | 
  | operator=(const Referenced &) | osg::Referenced |  [inline] | 
  | pointer typedef | osg::State |  [protected] | 
  | pointer typedef | osg::State |  [protected] | 
  | pointer typedef | osg::State |  [protected] | 
  | popAllStateSets() | osg::State |  | 
  | popAttributeList(AttributeMap &attributeMap, const StateSet::AttributeList &attributeList) | osg::State |  [inline, protected] | 
  | popModeList(ModeMap &modeMap, const StateSet::ModeList &modeList) | osg::State |  [inline, protected] | 
  | popStateSet() | osg::State |  | 
  | popUniformList(UniformMap &uniformMap, const StateSet::UniformList &uniformList) | osg::State |  [inline, protected] | 
  | pushAttributeList(AttributeMap &attributeMap, const StateSet::AttributeList &attributeList) | osg::State |  [inline, protected] | 
  | pushModeList(ModeMap &modeMap, const StateSet::ModeList &modeList) | osg::State |  [inline, protected] | 
  | pushStateSet(const StateSet *dstate) | osg::State |  | 
  | pushUniformList(UniformMap &uniformMap, const StateSet::UniformList &uniformList) | osg::State |  [inline, protected] | 
  | ref() const | osg::Referenced |  [inline] | 
  | referenceCount() const | osg::Referenced |  [inline] | 
  | Referenced() | osg::Referenced |  | 
  | Referenced(bool threadSafeRefUnref) | osg::Referenced |  [explicit] | 
  | Referenced(const Referenced &) | osg::Referenced |  | 
  | removeObserver(Observer *observer) | osg::Referenced |  | 
  | reset() | osg::State |  | 
  | setAbortRenderingPtr(bool *abortPtr) | osg::State |  [inline] | 
  | setActiveTextureUnit(unsigned int unit) | osg::State |  | 
  | setCheckForGLErrors(CheckForGLErrors check) | osg::State |  [inline] | 
  | setClientActiveTextureUnit(unsigned int unit) | osg::State |  | 
  | setColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State |  [inline] | 
  | setContextID(unsigned int contextID) | osg::State |  [inline] | 
  | setDeleteHandler(DeleteHandler *handler) | osg::Referenced |  [static] | 
  | setDisplaySettings(DisplaySettings *vs) | osg::State |  [inline] | 
  | setFogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State |  | 
  | setFrameStamp(FrameStamp *fs) | osg::State |  [inline] | 
  | setGlobalDefaultAttribute(const StateAttribute *attribute) | osg::State |  [inline] | 
  | setGlobalDefaultModeValue(StateAttribute::GLMode mode, bool enabled) | osg::State |  [inline] | 
  | setGlobalDefaultTextureAttribute(unsigned int unit, const StateAttribute *attribute) | osg::State |  [inline] | 
  | setGlobalDefaultTextureModeValue(unsigned int unit, StateAttribute::GLMode mode, bool enabled) | osg::State |  [inline] | 
  | setGraphicsContext(GraphicsContext *context) | osg::State |  [inline] | 
  | setIndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State |  [inline] | 
  | setInitialViewMatrix(const osg::RefMatrix *matrix) | osg::State |  | 
  | setInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) | osg::State |  | 
  | setLastAppliedProgramObject(const Program::PerContextProgram *program) | osg::State |  [inline] | 
  | setModeValidity(StateAttribute::GLMode mode, bool valid) | osg::State |  [inline] | 
  | setNormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State |  [inline] | 
  | setSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State |  | 
  | setTexCoordPointer(unsigned int unit, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State |  [inline] | 
  | setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting) | osg::Referenced |  [static] | 
  | setThreadSafeRefUnref(bool threadSafe) | osg::Referenced |  | 
  | setVertexAttribPointer(unsigned int index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr) | osg::State |  | 
  | setVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) | osg::State |  [inline] | 
  | State() | osg::State |  | 
  | StateSetStack typedef | osg::State |  [protected] | 
  | stride typedef | osg::State |  [protected] | 
  | stride typedef | osg::State |  [protected] | 
  | stride typedef | osg::State |  [protected] | 
  | TextureAttributeMapList typedef | osg::State |  [protected] | 
  | TextureModeMapList typedef | osg::State |  [protected] | 
  | type typedef | osg::State |  [protected] | 
  | UniformMap typedef | osg::State |  [protected] | 
  | unref() const | osg::Referenced |  [inline] | 
  | unref_nodelete() const | osg::Referenced |  | 
  | void(APIENTRY *ActiveTextureProc)(GLenum texture) | osg::State |  [protected] | 
  | void(APIENTRY *FogCoordPointerProc)(GLenum type | osg::State |  [protected] | 
  | void(APIENTRY *SecondaryColorPointerProc)(GLint size | osg::State |  [protected] | 
  | void(APIENTRY *VertexAttribPointerProc)(unsigned int | osg::State |  [protected] | 
  | void(APIENTRY *EnableVertexAttribProc)(unsigned int) | osg::State |  [protected] | 
  | void(APIENTRY *DisableVertexAttribProc)(unsigned int) | osg::State |  [protected] | 
  | ~Referenced() | osg::Referenced |  [protected, virtual] | 
  | ~State() | osg::State |  [protected, virtual] |