osgSim::ScalarBar Class Reference

Inheritance diagram for osgSim::ScalarBar:

osg::Geode osg::Node osg::Object osg::Referenced List of all members.

Public Types

 HORIZONTAL
 a horizontally ascending scalar bar (x-axis)
 VERTICAL
 a vertically ascending scalar bar (y-axis)
enum  Orientation { HORIZONTAL, VERTICAL }

Public Member Functions

 ScalarBar ()
 ScalarBar (int numColors, int numLabels, ScalarsToColors *stc, const std::string &title, Orientation orientation=HORIZONTAL, float aspectRatio=0.25, ScalarPrinter *sp=new ScalarPrinter)
 ScalarBar (const ScalarBar &rhs, const osg::CopyOp &co)
 META_Node (osgSim, ScalarBar)
void setNumColors (int numColors)
int getNumColors () const
void setNumLabels (int numLabels)
int getNumLabels () const
void setScalarsToColors (ScalarsToColors *stc)
const ScalarsToColorsgetScalarsToColors () const
void setTitle (const std::string &title)
std::string getTitle () const
void setPosition (const osg::Vec3 &pos)
const osg::Vec3getPosition () const
void setWidth (float width)
float getWidth ()
void setAspectRatio (float aspectRatio)
float getAspectRatio () const
void setOrientation (ScalarBar::Orientation orientation)
ScalarBar::Orientation getOrientation () const
void setScalarPrinter (ScalarPrinter *sp)
const ScalarPrintergetScalarPrinter () const
void setTextProperties (const TextProperties &tp)
const TextPropertiesgetTextProperties () const
void update ()

Protected Member Functions

virtual ~ScalarBar ()
void createDrawables ()

Protected Attributes

int _numColors
int _numLabels
osg::ref_ptr< ScalarsToColors_stc
std::string _title
osg::Vec3 _position
float _width
float _aspectRatio
Orientation _orientation
osg::ref_ptr< ScalarPrinter_sp
TextProperties _textProperties

Classes

struct  ScalarPrinter
struct  TextProperties

Detailed Description

A ScalarBar is an osg::Geode to render a colored bar representing a range of scalars. The scalar/color ranges are specified by an instance of ScalarsToColors. There are a number of configurable properties on the ScalarBar, such as the orientation, the number of labels to be displayed across the range, the number of distinct colors to use when rendering the bar, text details etc.

In summary, the main configurables on the ScalarBar are:

  1. The range of scalars represented by the bar, and the colors corresponding to this range - these are specified by the ScalarsToColors object.
  2. The number of colors used when rendering the bar geometry - this may be thought of as the bar 'density'.
  3. The number of text labels to be used when displaying the bar.

The other configurables should be self-explanatory.


Member Enumeration Documentation

enum osgSim::ScalarBar::Orientation

ScalarBar orientation specification.

Enumerator:
HORIZONTAL  a horizontally ascending scalar bar (x-axis)
VERTICAL  a vertically ascending scalar bar (y-axis)


Constructor & Destructor Documentation

osgSim::ScalarBar::ScalarBar (  )  [inline]

Default constructor.

osgSim::ScalarBar::ScalarBar ( int  numColors,
int  numLabels,
ScalarsToColors stc,
const std::string &  title,
Orientation  orientation = HORIZONTAL,
float  aspectRatio = 0.25,
ScalarPrinter sp = new ScalarPrinter 
) [inline]

Construct a ScalarBar with the supplied parameters.

Parameters:
numColors Specify the number of colors in the scalar bar. Color interpolation occurs where necessary.
numLabels Specify the number of labels in the scalar bar.
stc The ScalarsToColors defining the range of scalars and the colors they map to.
title The title to be used when displaying the ScalarBar. Specify "" for no title.
orientation The orientation of the ScalarBar.
See also:
Orientation.
Parameters:
aspectRatio The aspect ration (y/x) for the displayed bar. Bear in mind you may want to change this if you change the orientation.
sp A ScalarPrinter object for the ScalarBar. For every displayed ScalarBar label, the scalar value will be passed to the ScalarPrinter object to turn it into a string. Users may override the default ScalarPrinter object to map scalars to whatever strings they wish.
See also:
ScalarPrinter

osgSim::ScalarBar::ScalarBar ( const ScalarBar rhs,
const osg::CopyOp co 
) [inline]

Copy constructor

virtual osgSim::ScalarBar::~ScalarBar (  )  [protected, virtual]


Member Function Documentation

void osgSim::ScalarBar::createDrawables (  )  [protected]

float osgSim::ScalarBar::getAspectRatio (  )  const

Get the aspect ration (y/x) for the displayed bar.

int osgSim::ScalarBar::getNumColors (  )  const

Get the number of distinct colours on the ScalarBar.

int osgSim::ScalarBar::getNumLabels (  )  const

Get the number of labels displayed along the ScalarBar.

ScalarBar::Orientation osgSim::ScalarBar::getOrientation (  )  const

Get the orientation of the ScalarBar.

See also:
Orientation

const osg::Vec3& osgSim::ScalarBar::getPosition (  )  const [inline]

Get the position of scalar bar.

const ScalarPrinter* osgSim::ScalarBar::getScalarPrinter (  )  const

Get the ScalarPrinter object

const ScalarsToColors* osgSim::ScalarBar::getScalarsToColors (  )  const

Get the ScalarsToColors mapping object from the ScalarBar.

const TextProperties& osgSim::ScalarBar::getTextProperties (  )  const

Get the TextProperties for the labels & title.

See also:
TextProperties

std::string osgSim::ScalarBar::getTitle (  )  const

Get the title for the ScalarBar.

float osgSim::ScalarBar::getWidth (  )  [inline]

Get the width of the scalar bar.

osgSim::ScalarBar::META_Node ( osgSim  ,
ScalarBar   
)

void osgSim::ScalarBar::setAspectRatio ( float  aspectRatio  ) 

Set the aspect ration (y/x) for the displayed bar. Bear in mind you may want to change this if you change the orientation.

void osgSim::ScalarBar::setNumColors ( int  numColors  ) 

Set the number of distinct colours on the ScalarBar.

void osgSim::ScalarBar::setNumLabels ( int  numLabels  ) 

Set the number of labels to display along the ScalarBar. There will be one label at each end point, and evenly distributed labels in between.

void osgSim::ScalarBar::setOrientation ( ScalarBar::Orientation  orientation  ) 

Set the orientation of the ScalarBar.

See also:
Orientation

void osgSim::ScalarBar::setPosition ( const osg::Vec3 pos  ) 

Set the position of scalar bar's lower left corner.

void osgSim::ScalarBar::setScalarPrinter ( ScalarPrinter sp  ) 

Set a ScalarPrinter object for the ScalarBar. For every displayed ScalarBar label, the scalar value will be passed to the ScalarPrinter object to turn it into a string. Users may override the default ScalarPrinter object to map scalars to whatever strings they wish.

See also:
ScalarPrinter

void osgSim::ScalarBar::setScalarsToColors ( ScalarsToColors stc  ) 

Set the ScalarsToColors mapping object for the ScalarBar.

void osgSim::ScalarBar::setTextProperties ( const TextProperties tp  ) 

Set the TextProperties for the labels & title.

See also:
TextProperties

void osgSim::ScalarBar::setTitle ( const std::string &  title  ) 

Set the title for the ScalarBar, set "" for no title.

void osgSim::ScalarBar::setWidth ( float  width  ) 

Set the width of the scalar bar.

void osgSim::ScalarBar::update (  )  [inline]

force update the drawables used to render the scalar bar.


Member Data Documentation

float osgSim::ScalarBar::_aspectRatio [protected]

int osgSim::ScalarBar::_numColors [protected]

int osgSim::ScalarBar::_numLabels [protected]

Orientation osgSim::ScalarBar::_orientation [protected]

osg::Vec3 osgSim::ScalarBar::_position [protected]

osg::ref_ptr<ScalarPrinter> osgSim::ScalarBar::_sp [protected]

osg::ref_ptr<ScalarsToColors> osgSim::ScalarBar::_stc [protected]

TextProperties osgSim::ScalarBar::_textProperties [protected]

std::string osgSim::ScalarBar::_title [protected]

float osgSim::ScalarBar::_width [protected]


The documentation for this class was generated from the following file:
Generated on Sun Oct 1 13:17:13 2006 for openscenegraph by  doxygen 1.4.7