Version File Reference

#include <osg/Export>

Defines

#define OSG_VERSION   1
#define OSG_VERSION_MAJOR   1
#define OSG_VERSION_MINOR   2
#define OSG_VERSION_RELEASE   0
#define OSG_VERSION_REVISION   0

Functions

OSG_EXPORT const char * osgGetVersion ()
OSG_EXPORT const char * osgGetLibraryName ()

Define Documentation

#define OSG_VERSION   1

#define OSG_VERSION_MAJOR   1

#define OSG_VERSION_MINOR   2

#define OSG_VERSION_RELEASE   0

#define OSG_VERSION_REVISION   0


Function Documentation

OSG_EXPORT const char* osgGetLibraryName (  ) 

The osgGetLibraryName() method returns the library name in human-friendly form.

OSG_EXPORT const char* osgGetVersion (  ) 

osgGetVersion() returns the library version number. Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgGetVersion.

This C function can be also used to check for the existence of the OpenSceneGraph library using autoconf and its m4 macro AC_CHECK_LIB.

Here is the code to add to your configure.in:

 #
 # Check for the OpenSceneGraph (OSG) library
 #
 AC_CHECK_LIB(osg, osgGetVersion, ,
    [AC_MSG_ERROR(OpenSceneGraph library not found. See http://www.openscenegraph.org)],)
 


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