#include <osg/Group>#include <osg/Matrix>Namespaces | |
| namespace | osg |
Classes | |
| class | osg::Transform |
Defines | |
| #define | OSG_TRANSFORM 1 |
| #define | GL_RESCALE_NORMAL 0x803A |
Functions | |
| OSG_EXPORT Matrix | osg::computeLocalToWorld (const NodePath &nodePath, bool ignoreCameraNodes=true) |
| OSG_EXPORT Matrix | osg::computeWorldToLocal (const NodePath &nodePath, bool ignoreCameraNodes=true) |
| OSG_EXPORT Matrix | osg::computeLocalToEye (const Matrix &modelview, const NodePath &nodePath, bool ignoreCameraNodes=true) |
| OSG_EXPORT Matrix | osg::computeEyeToLocal (const Matrix &modelview, const NodePath &nodePath, bool ignoreCameraNodes=true) |
| #define GL_RESCALE_NORMAL 0x803A |
| #define OSG_TRANSFORM 1 |
1.4.7