#include <osg/Group>
#include <osg/Matrix>
Namespaces | |
namespace | osg |
Classes | |
class | osg::Transform |
Defines | |
#define | OSG_TRANSFORM 1 |
#define | GL_RESCALE_NORMAL 0x803A |
Functions | |
OSG_EXPORT Matrix | osg::computeLocalToWorld (const NodePath &nodePath, bool ignoreCameraNodes=true) |
OSG_EXPORT Matrix | osg::computeWorldToLocal (const NodePath &nodePath, bool ignoreCameraNodes=true) |
OSG_EXPORT Matrix | osg::computeLocalToEye (const Matrix &modelview, const NodePath &nodePath, bool ignoreCameraNodes=true) |
OSG_EXPORT Matrix | osg::computeEyeToLocal (const Matrix &modelview, const NodePath &nodePath, bool ignoreCameraNodes=true) |
#define GL_RESCALE_NORMAL 0x803A |
#define OSG_TRANSFORM 1 |