Image File Reference

#include <osg/BufferObject>
#include <string>
#include <vector>

Namespaces

namespace  osg

Classes

class  osg::Image

Defines

#define OSG_IMAGE   1
#define GL_BGR   0x80E0
#define GL_BGRA   0x80E1
#define GL_UNSIGNED_BYTE_3_3_2   0x8032
#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362
#define GL_UNSIGNED_SHORT_5_6_5   0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033
#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365
#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034
#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366
#define GL_UNSIGNED_INT_8_8_8_8   0x8035
#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367
#define GL_UNSIGNED_INT_10_10_10_2   0x8036
#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368
#define GL_COMPRESSED_ALPHA   0x84E9
#define GL_COMPRESSED_LUMINANCE   0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA   0x84EB
#define GL_COMPRESSED_INTENSITY   0x84EC
#define GL_COMPRESSED_RGB   0x84ED
#define GL_COMPRESSED_RGBA   0x84EE

Functions

OSG_EXPORT Geode * osg::createGeodeForImage (Image *image)
OSG_EXPORT Geode * osg::createGeodeForImage (Image *image, float s, float t)

Define Documentation

#define GL_BGR   0x80E0

#define GL_BGRA   0x80E1

#define GL_COMPRESSED_ALPHA   0x84E9

#define GL_COMPRESSED_INTENSITY   0x84EC

#define GL_COMPRESSED_LUMINANCE   0x84EA

#define GL_COMPRESSED_LUMINANCE_ALPHA   0x84EB

#define GL_COMPRESSED_RGB   0x84ED

#define GL_COMPRESSED_RGBA   0x84EE

#define GL_UNSIGNED_BYTE_2_3_3_REV   0x8362

#define GL_UNSIGNED_BYTE_3_3_2   0x8032

#define GL_UNSIGNED_INT_10_10_10_2   0x8036

#define GL_UNSIGNED_INT_2_10_10_10_REV   0x8368

#define GL_UNSIGNED_INT_8_8_8_8   0x8035

#define GL_UNSIGNED_INT_8_8_8_8_REV   0x8367

#define GL_UNSIGNED_SHORT_1_5_5_5_REV   0x8366

#define GL_UNSIGNED_SHORT_4_4_4_4   0x8033

#define GL_UNSIGNED_SHORT_4_4_4_4_REV   0x8365

#define GL_UNSIGNED_SHORT_5_5_5_1   0x8034

#define GL_UNSIGNED_SHORT_5_6_5   0x8363

#define GL_UNSIGNED_SHORT_5_6_5_REV   0x8364

#define OSG_IMAGE   1


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