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Stories Archive

selectparks: September 2005

ArticlescommentsScoreDateActions
· archive: Reflexes021182005-09-30Printer Friendly Page Send this Story to a Friend
· tech: Custom code on your PSP.025962005-09-28Printer Friendly Page Send this Story to a Friend
· theory: The Narrowing Experience of 'Experience' in Video Role-Playing Games025402005-09-24Printer Friendly Page Send this Story to a Friend
· theory: The Aesthetic Experience, Emotion and Artistic Virtual Environment026532005-09-24Printer Friendly Page Send this Story to a Friend
· theory: Race, Sports Video Games and Becoming the Other025962005-09-24Printer Friendly Page Send this Story to a Friend
· tech: Bring out your dead026052005-09-24Printer Friendly Page Send this Story to a Friend
· theory: SCORE: Development of a Distributed, Object Oriented System025292005-09-24Printer Friendly Page Send this Story to a Friend
· theory: DESIGN PARTICIPATION THROUGH THE INTERNET: A Case Study023182005-09-24Printer Friendly Page Send this Story to a Friend
· theory: From First Person Shooter to Multi-User Knowledge Spaces026012005-09-24Printer Friendly Page Send this Story to a Friend
· theory: QUAKE-ING IN MY BOOTS: Clan Community Construction in an Online Gamer Population027282005-09-24Printer Friendly Page Send this Story to a Friend
· theory: POLYGON DESTINIES: The Production of Place in the Digital Role Playing Game031192005-09-24Printer Friendly Page Send this Story to a Friend
· theory: THE SIMILAR EYE: Proxy Life and Public Space in the MMORPG036392005-09-24Printer Friendly Page Send this Story to a Friend
· theory: Papers by Matt Barton024492005-09-24Printer Friendly Page Send this Story to a Friend
· theory: Online games increasingly a place for protest, social activism030702005-09-24Printer Friendly Page Send this Story to a Friend
· theory: DEVELOPERS IN EXILE: Why Independent Games Developers Need An Island077972005-09-24Printer Friendly Page Send this Story to a Friend
· theory: The Significance of Character Generation and Customization in MMOGS023782005-09-24Printer Friendly Page Send this Story to a Friend
· archive: Gameman022782005-09-23Printer Friendly Page Send this Story to a Friend
· hello: Computer Games as Digital Artefacts031492005-09-23Printer Friendly Page Send this Story to a Friend
· hello: Weargame Call for Work deadline039172005-09-22Printer Friendly Page Send this Story to a Friend
· theory: FuturePlay Conference Papers033622005-09-22Printer Friendly Page Send this Story to a Friend
· archive: Hamlet - The Text Adventure024972005-09-21Printer Friendly Page Send this Story to a Friend
· archive: Hacking consumer electronics devices034282005-09-19Printer Friendly Page Send this Story to a Friend
· theory: The Revolution revealed.023982005-09-16Printer Friendly Page Send this Story to a Friend
· theory: Video Game Controllers023932005-09-15Printer Friendly Page Send this Story to a Friend
· tech: Viva 1984!!028632005-09-15Printer Friendly Page Send this Story to a Friend
· archive: i am 8-bit029152005-09-14Printer Friendly Page Send this Story to a Friend
· archive: Fragging Hemmingway030992005-09-13Printer Friendly Page Send this Story to a Friend
· theory: Spatialities of Gaming and Playing at Being Mobile029012005-09-12Printer Friendly Page Send this Story to a Friend
· tech: MidiBox SID020812005-09-11Printer Friendly Page Send this Story to a Friend
· hello: State of Play Design Competition.030222005-09-10Printer Friendly Page Send this Story to a Friend
· theory: Music in Games027402005-09-10Printer Friendly Page Send this Story to a Friend
· tech: Let the time wasting ensue024352005-09-09Printer Friendly Page Send this Story to a Friend
· theory: Fashion in Video Games028592005-09-09Printer Friendly Page Send this Story to a Friend
· hello: Pixxel Point 2005 Call for Subs031402005-09-08Printer Friendly Page Send this Story to a Friend
· hello: Character Design Festival Deadline October 18031212005-09-06Printer Friendly Page Send this Story to a Friend
· archive: Low Frequency Emotion.032112005-09-05Printer Friendly Page Send this Story to a Friend
· tech: Sauerbraten - 6 Directional In-game Heightfield Modelling040202005-09-05Printer Friendly Page Send this Story to a Friend
· theory: Other Players Conference024772005-09-04Printer Friendly Page Send this Story to a Friend




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