Welcome to selectparks
 
   

hello
Home
Mail Form
Submissions
Opportunities
Artist Ts


archive
art mods
machinima
sonichima
art games
location based games
political games
open source games
mobile games
browser games
sex games
performance instruments
sculpture
digital imaging
exhibitions
DVDs

downloads
standalone games
emulators
mods HL Q3A UT03 UTO4
mobile Games J2ME
videos VCDPAL VCDNTSC
sonichima
bittorrents

tech
geek
tools
free engine database
tech books
tutorials and support

theory
books
conferences
labs
papers
blogs
notes
email lists
forums


syndication
RSS
ultramode
delicious RSS

ADS


selectparks: Labs

Search on This Topic:   
[ Go to Home | Select a New Topic ]

SecondLife Game Developers Contest Winners
Labs
Winners of the SecondLife Game Developers Contest have been announced.

Posted by christo on Wednesday, November 23 @ 07:24:55 CET ( )
permalink...

theory: Games Lab Research Centre (NZ)
Labs http://www.gameslab.co.nz/ Undergraduate research course in New Zealand, with many excellent research papers online.

Student works:
* Stole My Car (Machinima)

Posted by rebecca on Thursday, June 02 @ 15:55:38 CEST ( )
permalink... theory

theory: Persuasive Games
Labs http://www.persuasivegames.com/ Design, build, and distribute electronic games for persuasion, instruction, and activism. Their games influence players to take action through gameplay. Games communicate differently than other media; they not only deliver messages, but also simulate experiences. While often thought to be just a leisure activity, games can also become rhetorical tools. Think games are just for fun? Think again.

Posted by rebecca on Saturday, November 20 @ 23:41:58 CET ( )
permalink... theory

theory: Playing up: an interview with Molleindustria.
Labs Italian collective La Molleindustria (www.molleindustria.it) make politically engaged games, which are different to now-familiar Australian examples like Escape from Woomera, and have different targets. Their games run in Macromedia Flash, by now a long-established family of software applications for producing and replaying web animations, games and pop-ups. Molleindustria make games that, in their visuals, basic gameplay discipline (mouse-pointer) and in their emergence in discrete browser windows, resemble the flash and shockwave games that crowd the servers of shockwave.com or are used to advertise commodities, from energy drinks to political candidates like Howard Dean. The difference is that these are games that, for example, seek to make trenchant criticisms of ever-more flexible labour markets and to visualise and make playable the claims of queer theory about the mutability of sexual identity, pleasure and desire.

Posted by rebecca on Thursday, July 15 @ 06:23:13 CEST ( )
permalink... read more | theory

find stuff



old articles
There isn't content right now for this block.

information
Driving Debian

Valid HTML 4.01!

Valid CSS!




featured video



team
julian
rebecca
christo


top 10 downloads
· 1: Pirate Baby's Cabana Battle Street Fight
· 2: Pirate Baby's Cabana Battle Street Fight
· 3: NES Emulators
· 4: Second Person Shooter (Windows Version)
· 5: 911 Survivor
· 6: Max Miptex
· 7: Super Kid Fighter
· 8: Cloud
· 9: Zoo
· 10: AcmiPark



All logos and trademarks in this site are property of their respective owner. The comments are property of their posters, all posts themselves belong to their respective owners.

You can syndicate our news using the file Photoshop CS6 keygen or SEO Blog
PHP-Nuke Copyright © 2005 by Francisco Burzi. This is free software, and you may redistribute it under the GPL. PHP-Nuke comes with absolutely no warranty, for details, see the license.
Page Generation: 0.11 Seconds