Vimeo moves to ban Machinima, Game footage
Date: Wednesday, July 23 @ 23:40:51 CEST
Topic: Machinima



Let's hope this isn't a trend. From the article..

The Vimeo staff does not feel that videos which are direct captures of video game play truly constitute 'creative expression.' Further, such videos may expose Vimeo to liability from the game creator(s), as we have already seen action from popular video game companies against videos such as these... Gaming videos are by nature significantly larger and longer than any other genre on Vimeo ...

It would seem the Vimeo team isn't familiar with the now-venerable of appropriation as applied to creative practice.. The more likely explanation of course is simply that they are feeling the chill of a lawsuit.

If YouTube was to follow suit what are the feasible options for distributing Machinima, speedruns and other clips employing commercial games as a function of creation? Perhaps The Internet Archive will remain our bastion of sanity here..

I'll make a post about a great initiative by The Internet Archive soon, as relating to documenting experimental/artistic game development practices.







This article comes from selectparks
http://www.selectparks.net

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