Other Players Conference
Date: Sunday, September 04 @ 07:36:18 CEST
Topic: Papers



A fantastic selection of papers from the Center for Computer Games Research IT University of Copenhagen Other Players Conference, December 2004.

http://www.itu.dk/op/proceedings.htm

Richard Bartle
Newbie Induction: How Poor Design Triumphs

Ian Bogost Asynchronous Multiplay: Futures for Casual Multiplayer Experience

Nathan Combs
The Intelligence in the MMOG: from scripts to stories to directorial AI

Nicolas Ducheneaut, Robert J. Moore, Eric Nickell
Designing for sociability in massively multiplayer games: an examination of the “third places” of SWG

Mirjam Eladhari, Craig Lindley
Story construction and expressive agents in virtual game worlds

Chek Yang Foo
Redefining Grief Play

Chek Yang Foo, Elina M. I. Koivisto
Grief Player Motivations

Sal Humphreys
Commodifying Culture - it's not just about the virtual sword

Faltin Karlsen
Thoughts on a taxonomy of users of multiuser online games

Julian Kuecklich
Other Playings - Cheating in Computer Games

Rikke Magnussen, Morten Misfeldt
Player Transformation of Educational Multiplayer Games

Torill Mortensen
Flow, seduction and mutual pleasures

Constance Steinkuehler
A Discourse Analysis of MMOG Talk

Melanie Swalwell
The History and Development of LAN groups: An Australasian Case Study

Peter Zackariasson, Timothy L. Wilson
Massively Multiplayer Online Games: A 21st Century Service?





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