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tech: plink-plonk.
Posted on Wednesday, March 01 @ 23:51:27 CET by julian

Objects

Chris of Pixelsumo wrote to me about a collaborative project he worked on that uses a light-table and small sound-toys. Reverberations from the units are sensed by the table and are represented by ripples and other events, much as they would in a pool of water.

Something that immediately struck me when looking at photos was the possibilities an interface like this could offer gaming, perhaps even reinventing that most geeky of genres, the table-top game, in a completely new light (so to speak). More so I'd love to see a sound-space shooter like Sphere's of Chaos on this thing; a hands-on acoustic feedback game.

Cheers Chris.

 
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