hello: CfP: The Machinima Reader
Posted on Sunday, February 26 @ 12:41:54 CET by rebecca |
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Edited by Henry Lowood and Michael Nitsche of Georgia Institute of Technology, The Machinima Reader is currently calling for proposals. Final essays due July 2006.
The Machinima Reader will assemble the first collection of essays to critically review the phenomenon of Machinima from a wide variety of perspectives.
Machinima is on the verge of stepping beyond its chaotic mix of artistic, ludic and technical conceptions into established traditions and vocabularies of contemporary media. As machinima invents itself, the flexibility of its form poses an interesting challenge to academics as well as artists and critics. We want to offer an
inaugural reader for the further development and
critical discussion of Machinima, one that charts
its growth from several angles and also provides
a foundation for critical studies in the future.
The rapid development of Machinima is closely
connected to the culture of computer and video
games. In a repetition of early cinema's history,
many of Machinima's milestones are formulated as
mixtures of artistic expression and technical
achievements. In our organization of The
Machinima Reader, we will recognize that the
creators of Machinima have been at times just as
concerned with demonstrating mastery of
technology and gameplay as in artistic expression
or narrative performance. At the same time we
acknowledge an artistic maturing process that has
led to more professional production methods and
results of higher quality. Consequently, we are
looking for essays that address a range of
topics. These include (but are not limited to):
* Culture: History of Machinima -
definitions, technology, and context; performance
practices; evolving and new presentation platforms, theory
* Technology: Promise and impact of real-time
engines for animation; future developments in
hard- and software; technical relationship and
dependencies among games, technology and machinima
* Communities and Contexts: Machinima as
community-based practice and performance; legal
issues; use in classroom; relationship to other
media; machinima as guerilla film making;
Machinima and modding; players as performers; machinima in MMOs
* Art: Aesthetics and poetics of Machinima;
Machinima and new media; from game to Machinima -
what translates what does not?
Please submit a 500 word abstract via email as RTF
document to
michael.nitsche@lcc.gatech.ed
u
and lowood@stanford.edu by 3 April
2006. We
expect that final essays will not exceed
5000-7000 words and will be due July 2006.
----------------------------------------
Michael Nitsche
Assistant Professor
School of Literature, Communication, and Culture - LCC
Skiles building room # 025
office phone (404) 894 7000
http://www.lcc.gatech.edu/~nitsche/
Georgia Institute of Technology
686 Cherry St
Altanta, GA 30332-0165
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