theory: Other Players Conference
Posted on Sunday, September 04 @ 07:36:18 CEST by rebecca |
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A fantastic selection of papers from the Center for Computer Games Research
IT University of Copenhagen Other Players Conference, December 2004.
http://www.itu.dk/op/proceedings.htm
Richard Bartle
Newbie Induction: How Poor Design Triumphs
Ian Bogost
Asynchronous Multiplay: Futures for Casual Multiplayer Experience
Nathan Combs
The Intelligence in the MMOG: from scripts to stories to directorial AI
Nicolas Ducheneaut, Robert J. Moore, Eric Nickell
Designing for sociability in massively multiplayer games: an examination of the “third places” of SWG
Mirjam Eladhari, Craig Lindley
Story construction and expressive agents in virtual game worlds
Chek Yang Foo
Redefining Grief Play
Chek Yang Foo, Elina M. I. Koivisto
Grief Player Motivations
Sal Humphreys
Commodifying Culture - it's not just about the virtual sword
Faltin Karlsen
Thoughts on a taxonomy of users of multiuser online games
Julian Kuecklich
Other Playings - Cheating in Computer Games
Rikke Magnussen, Morten Misfeldt
Player Transformation
of Educational Multiplayer Games
Torill Mortensen
Flow, seduction and mutual pleasures
Constance Steinkuehler
A Discourse Analysis of MMOG Talk
Melanie Swalwell
The History and Development of LAN groups: An Australasian Case Study
Peter Zackariasson, Timothy L. Wilson
Massively Multiplayer Online Games: A 21st Century Service?
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