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archive: Evil Interiors
Posted on Tuesday, August 23 @ 07:06:38 CEST by rebecca

Objects http://www.palletorsson.com/evil.php

EVIL INTERIORS (2003-) are reconstructions of feature films sets from movies like Psycho, Reservoir Dogs and Scarface.

The Making The realization of the interiors were done with the first-person-shooter game Unreal Tournament 2003. With stills from the movies, the architecture of the rooms was estimated, and the textures recreated.

The project resulted in 16 large sized photos of different scenes that was shown at the Gallery Andréhn-Schiptjenko in February 2003. It also resulted in a real time data animation presenting the different rooms in slow motion, yet to be presented to the public.



http://www.artfacts.net/index.php/pageType/exhibitionInfo/exhibition/10857/lang/1/name/Palle-Torsson
The project Evil Interiors is a reconstruction of environments of concentrated fear and violence from well known movies like the home in A Clockwork Orange, the motel room in Psycho, the storage in Reservoir Dogs and the hotel room in Scarface.

Working with stills from the movie the artist has estimated the architecture and created textures in the computer in order to reconstruct the interior. The reconstruction is created in the first person shooter game Unreal Tournament 2003. The project has resulted in large sized photos.

As in his earlier works such as Minus Porn, Sam and Pippi Examples, Palle Torsson´s interest lies in the scene ­ constituted here by the viewer and the interior. Examples of scenes are movies, computer games or even a Sunday dinner with your family. A scene is a limited piece of the world, one you have to enter with faith and acceptance, otherwise the theatrical disappears and the scene loses its meaning. Then we will only see boring graphics instead of a game or we will see the violence without the context. The scene demands the viewer´s submission and in Evil Interiors the viewer´s position is changed through the reduced scene.

Palle Torsson, born 1970, lives and works in Stockholm. His works have recently been seen in shows such as Tokyo Games at Palais de Tokyo, Paris and Connivence at the Biennale de Lyon. The game piece Museum Meltdown, a collaboration with Tobias Bernstrup, will be shown at Kunsthalle Wien in May this year.


 
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