archive: Larger than something else.
Posted on Tuesday, May 03 @ 21:19:14 CEST by julian |
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Ico really did it for me, so when those guys talk, I will listen. The sense of scale alone in their new PS2 title, Shadow of Colossus, looks to be a feat of engineered presence.
Any opportunity to feel very small next to the game's towering deities should be gladly received, even if brief; considering the Interactive Arts as a whole, a 'sense of smallness' is an arguably rarer experience than vertigo.
Here's an article with producer Kenji Kaido, but first, savour these lavish screens, and fall upwards..
Thx Marta!
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