theory: Tansmediale: Blame the music
Posted on Friday, February 11 @ 10:52:29 CET by julian |
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ouch.. In a display of rampant silliness I completely missed the Game conference. This was due to the fine work of audio artist Rotator, who had me forgetting my name and several other things the night before.
Nonetheless Tansmediale itself was very worthwhile, providing one of the rare opportunities to see game-based works like Pong Mechanik, the larger-than-virtual ////Furminator, and the delicate landscapes of Vladimir Todorovic.
Less on a strictly game-related note I was really taken with Gravicells by Seiko Mikami and Sota Ichikawa. This peice used a large pressure-sensitive floor that provided control data to render a topological relationship between other users in huge graph-like structure projected onto the wall. Not unlike the N-Dimensional navigational systems described by sci-fi author Greg Egan and the graphing technology we saw in Final Fantasy (the film).
Lovely.
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