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Category: Main/Movies/VCDPal
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Q3 (interview) Description: A machinima installation work by Feng Mengbo, Q3 introduces the tragic fate of a breed of robot soldier as an Armageddon fable. Although these robots possess awareness and humanity, their fate is to be treated as disposable substitutes for the war of humans. As such they are unable to escape their ultimate destiny as cannon fodder. Version: Filesize: 89.41 MB Added on: 30-Oct-2005 Downloads: 1338 HomePage | Rate Resource | Details
QQQ Description: Video documentation of modified Quake Environment Version: Filesize: 4.13 MB Added on: 30-Oct-2005 Downloads: 1098 HomePage | Rate Resource | Details
Quilted Thought Organ Description: here Version: Filesize: 37.11 Kb Added on: 25-Apr-2005 Downloads: 1352 HomePage | Rate Resource | Details
Runners Description: Video documentation of Eddo Stern's RUNNERS - a networked computer installation presenting three projection screens, each depicting a character borrowed from and operating within the virtual space of EverQuest a highly sophisticated virtual reality game (the 1999 version used the game Dark Vengeance). Using a custom made “Triple Mouse†participants can, and must control all three characters, who simultaneously navigate a separate area of the game world, respectively. The player is forced to make a decision about which character to embody and which to abandon, while a varying live web-audience of thousands follows his or her performance within the online game. Version: Filesize: 17.43 MB Added on: 30-Oct-2005 Downloads: 1134 HomePage | Rate Resource | Details
Waco Resurrection Description: Video documentation of Waco Resurrection, the first of a 3D multiplayer computer game series based on alternative utopias and apocalyptic moments. Version: Filesize: 45.76 MB Added on: 30-Oct-2005 Downloads: 1307 HomePage | Rate Resource | Details
Worship Description: Video documentation of ritualistic worship performed within the confines of the 3D massively multiplayer online game Anarchy Online. The player character, now facing outside the screen towards the viewer, repetatively prostrates itself while other online game players continue their attempts to operate normally within the set of rules defined by the game. Version: Filesize: 88.43 MB Added on: 30-Oct-2005 Downloads: 1324 HomePage | Rate Resource | Details
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Monday, February 11 | · | Paper: Avatars and the Invisible Omniscience |
Sunday, January 27 | · | Condon's Performance Modification (Nauman) |
Sunday, January 20 | · | Inclusiva-net: Just 10 days left to submit your project. |
Tuesday, January 15 | · | Gamerz 02 opens in Aix-en-Provence, France. |
Sunday, January 13 | · | SimCity source code released under the General Public License |
Tuesday, January 08 | · | WoW Artist-in-residence |
Monday, January 07 | · | 24C3: Console Hacking and Corrupted Blood |
Monday, December 24 | · | Thnx |
Wednesday, December 19 | · | WiiMote Wizardry: Johnny Chung Lee (multi)strikes again. |
· | Primitive Collections Field |
Friday, December 14 | · | Hybrid Toys workshop at Mediamatic, Amsterdam |
· | Workshop on Cute Media |
Thursday, December 13 | · | Patriot Games |
Sunday, December 09 | · | Making music with bots: q3apd 2003 - 2006 now archived. |
Saturday, December 08 | · | Wardive: Wireless Gamescapes on the Nintendo DS. |
Friday, December 07 | · | ARToolkit and Blender Game Engine |
Monday, December 03 | · | The Legendary 6 hour Breakout Hackathon. |
Tuesday, November 27 | · | RMIT Games Program Grad Show, Melb.au |
· | Konstperspektiv Game Art Article |
Saturday, November 24 | · | Residency for Game Artists: Subotron Vienna |
Tuesday, November 20 | · | Manual Input |
Monday, November 12 | · | Using the WiiMote for Finger Tracking |
Wednesday, November 07 | · | 50 Greatest Game Innovations |
Thursday, November 01 | · | Zero Gamer at the HTTP Gallery, London. |
Thursday, October 25 | · | BRODY CONDON: 3 MODIFICATIONS |
Monday, October 22 | · | SP wins Open Source award for Creativity.. |
· | Games Episode of Marcus Westbury's 'Not Quite Art' doco |
· | Biomodd |
Tuesday, October 16 | · | Wolves Evolve Blog |
Sunday, October 14 | · | levelHead, a Spatial Memory Game |
Saturday, October 13 | · | Blender: Mesh-Modeling to Rendering (Introduction) |
Wednesday, October 03 | · | CineKid Game Develoment Workshops at Mediamatic, Amsterdam. |
Friday, September 28 | · | PlayWare at Laboral, Spain. |
· | Escape From Woomera archived.. |
Wednesday, September 19 | · | Play! A Live Video Games Symphony |
Saturday, September 15 | · | Eddo Stern Solo Show at Postmasters, New York. |
· | Evaluating User Experiences in Games |
Tuesday, September 11 | · | OzCo Second Life Artists Residency Announced |
Friday, August 31 | · | Not Possible IRL |
· | Bio-predictive game engine. |
Wednesday, August 22 | · | Tekken Torture Tournament |
Saturday, August 18 | · | Level Design As Play |
Tuesday, August 14 | · | Wayfarer Live Game Space |
Sunday, August 12 | · | IGN asks: Is this the year of the Arthouse Videogame? |
Friday, August 10 | · | 50 Really Good Indie Games |
Tuesday, July 31 | · | Free Play Conf Melbourne Ticket Giveaway |
Wednesday, July 25 | · | DIMEA 07 - Call for Participation. |
Tuesday, July 24 | · | Ebert vs Barker: Videogames are not 'High Art'. |
Monday, July 23 | · | VIDA 1.0: Artifical Life Competition |
· | Old school game commercial |
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