Articles | comments | | Score | Date | Actions |
· tech: Crystal Space | 0 | 2729 | | 2005-06-02 |  |
· tech: Nebula | 0 | 2502 | | 2005-06-02 |  |
· tech: Ogre 3D | 0 | 3233 | | 2005-06-02 |  |
· theory: Digra - Digital Games and Research Laboratory | 0 | 2625 | | 2005-06-02 |  |
· archive: 911 Survivor Kinematic Collective. USA. 2003 | 0 | 3889 | | 2005-06-02 |  |
· archive: New Section | 0 | 2483 | | 2005-06-02 |  |
· tech: Sock Master's Game Console Controller Family Tree | 0 | 3405 | | 2005-05-31 |  |
· archive: HL2 Dominos | 0 | 2744 | | 2005-05-26 |  |
· theory: De-territorializing Nature | 0 | 2987 | | 2005-05-24 |  |
· archive: Donkey John | 0 | 3167 | | 2005-05-23 |  |
· archive: Gamics | 0 | 2868 | | 2005-05-23 |  |
· tech: Solipsis - P2P Virtual World | 0 | 3456 | | 2005-05-22 |  |
· archive: Digital Play: Reloaded | 0 | 3424 | | 2005-05-21 |  |
· archive: re:play | 0 | 2932 | | 2005-05-21 |  |
· theory: Free copies of Difficult Questions | 0 | 2397 | | 2005-05-21 |  |
· archive: Shutup and Dance | 0 | 2939 | | 2005-05-17 |  |
· tech: Hype(R)Threading Nintendo | 0 | 2629 | | 2005-05-15 |  |
· archive: The Literal Console | 0 | 2506 | | 2005-05-11 |  |
· archive: Larger than something else. | 0 | 3160 | | 2005-05-03 |  |
· archive: GoFast | 0 | 3117 | | 2005-04-27 |  |
· archive: Tank and Supertank and Mutant and Berserk | 0 | 3535 | | 2005-04-23 |  |
· hello: H2PTM'05 - Create, Play, Exchange: network experiences | 0 | 3714 | | 2005-04-21 |  |
· Sony Online opens EQ2 marketplace | 0 | 4668 | | 2005-04-20 |  |
· archive: Alex Galloway presents his work in NY | 1 | 3982 | | 2005-04-19 |  |
· archive: Swearingen's Science of Place | 0 | 2674 | | 2005-04-17 |  |
· archive: L I V E V I L | 0 | 2565 | | 2005-04-10 |  |
· archive: Mario Battle No. 1 by Myfanwy Ashmore | 0 | 4381 | | 2005-04-03 |  |
· archive: SARS Kung Fu Hack by nullsleep | 0 | 6701 | | 2005-04-02 |  |
· archive: Scoot | 0 | 4990 | | 2005-03-31 |  |
· archive: IAM8-BIT | 0 | 3367 | | 2005-03-30 |  |
· tech: Game development on Linux: A Primer. | 1 | 342625 | | 2005-03-25 |  |
· archive: Darwinia: so good it hurts my feelings. | 2 | 3444 | | 2005-03-23 |  |
· archive: Games Lab at ACMI | 7 | 4013 | | 2005-03-22 |  |
· tech: Powerbook as Human Input Device. | 7 | 5644 | | 2005-03-21 |  |
· hello: Second Life | 6 | 6992 | | 2005-03-18 |  |
· archive: Automagical Scene Generation | 3 | 3442 | | 2005-03-14 |  |
· tech: Mutable Interfaces | 4 | 7804 | | 2005-03-10 |  |
· tech: More Hardware Hacking. | 69 | 5353 | | 2005-03-08 |  |
· archive: Bordergames - Decompressing Lavapies | 6 | 3963 | | 2005-03-04 |  |
· archive: Cosplayers: When Life Imitates Game | 6 | 4104 | | 2005-03-02 |  |
· archive: New Submission - StreamWars | 6 | 4515 | | 2005-02-28 |  |
· archive: Columbine Paintball | 7 | 4180 | | 2005-02-26 |  |
· tech: Fluxus, 0.6b1 release | 134 | 5075 | | 2005-02-24 |  |
· hello: Rhizome now commissioning new work | 4 | 3198 | | 2005-02-23 |  |
· archive: CFGOA Report: Hacking the Deep | 41 | 3761 | | 2005-02-22 |  |
· archive: Absurdity is our Best Defense | 6 | 1847 | | 2005-02-17 |  |
· hello: Fluxus Online seeks submissions. | 7 | 5129 | | 2005-02-17 |  |
· tech: Koders | 11 | 4313 | | 2005-02-15 |  |
· tech: The Future of Video Games (apparently).. | 10 | 4186 | | 2005-02-13 |  |
· hello: DIGRA - Late Reminder | 5 | 3944 | | 2005-02-13 |  |
· theory: We-Make-Games-Not-Breakcore | 2 | 2699 | | 2005-02-11 |  |
· theory: Tansmediale: Blame the music | 39 | 5585 | | 2005-02-11 |  |
· hello: Journal of Aesthetics & Protest: Call for art DL 3/15/05 | 72 | 5172 | | 2005-02-07 |  |
· archive: The Mario Movie | 41 | 6770 | | 2005-02-07 |  |
· hello: Web 3D Art Competition DL 12/02/05 | 52 | 6869 | | 2005-02-06 |  |
· archive: Mindbending Software Inc. | 9 | 3698 | | 2005-02-06 |  |
· archive: Transmediale | 6 | 4463 | | 2005-02-02 |  |
· tech: OT: The Browser Wars | 6 | 3925 | | 2005-02-01 |  |
· archive: Featured Artwork, 'Oversaturation' | 8 | 7508 | | 2005-01-31 |  |
· theory: Gold, Lies and Ultima Online | 39 | 4297 | | 2005-01-28 |  |
· tech: Books: Artificial Intelligence for Computer Games | 53 | 4348 | | 2005-01-26 |  |
· archive: Submission: If all the World were a Game... | 6 | 3114 | | 2005-01-24 |  |
· Downtime | 5 | 1996 | | 2005-01-24 |  |
· tech: Wired Frames | 35 | 4219 | | 2005-01-20 |  |
· tech: New ATI proprietary Linux driver released | 3 | 3264 | | 2005-01-18 |  |
· hello: PoV Alternative Games Exhibition | 7 | 6145 | | 2005-01-16 |  |
· archive: Farklempt! v 1.0 | 2 | 2538 | | 2005-01-12 |  |
· archive: Greg Costikyan on the future of Mobile Games | 81 | 6376 | | 2005-01-11 |  |
· archive: Mobile Games Blog | 52 | 5590 | | 2005-01-08 |  |
· archive: First HL2 Art Mods Rolling In | 5 | 5238 | | 2005-01-06 |  |
· archive: For people who like to play on the move | 57 | 4296 | | 2005-01-06 |  |
· Oh, and.. | 4 | 1151 | | 2005-01-05 |  |
· archive: 'AIUEONN Six Features' by Takahiko Iimura, jp/us, 1993 | 5 | 4709 | | 2005-01-04 |  |
· theory: The Economies of Hype | 6 | 3074 | | 2004-12-28 |  |
· theory: Strafe to the Spleen | 7 | 3800 | | 2004-12-21 |  |
· archive: Max Payne Cheats Only Gallery | 64 | 5763 | | 2004-12-20 |  |
· tech: The Cult of Gamepad | 8 | 4580 | | 2004-12-18 |  |
· tech: Forbidden Anatomies | 63 | 4680 | | 2004-12-11 |  |
· hello: Animated Exeter, UK. | 8 | 5375 | | 2004-12-09 |  |
· archive: The Suicide Solution | 4 | 3496 | | 2004-11-30 |  |
· archive: Rustic | 1 | 3222 | | 2004-11-28 |  |
· tech: GameCube grows up, leaves home | 42 | 5239 | | 2004-11-25 |  |
· hello: The Next World | 4 | 4810 | | 2004-11-24 |  |
· theory: Persuasive Games | 39 | 5178 | | 2004-11-20 |  |
· archive: Three Virtual Artists Books for Gameboy Advance | 10 | 11655 | | 2004-11-14 |  |
· archive: Video Games With An Agenda | 35 | 5107 | | 2004-11-09 |  |
· archive: 'The White Room' - John Paul Bichard | 53 | 6643 | | 2004-11-02 |  |
· theory: Tjena from Piksel | 4 | 3314 | | 2004-11-01 |  |
· tech: Ogre3D gets massive upgrade | 5 | 5904 | | 2004-10-26 |  |
· tech: Portable Holes: Izumi Kawanishi on the PSP | 2 | 3389 | | 2004-10-23 |  |
· hello: Call for Game Art - €2000 reward | 4 | 3248 | | 2004-10-22 |  |
· tech: Les Seules: Chicks On Game | 4 | 7021 | | 2004-10-22 |  |
· tech: Make Human | 2 | 4247 | | 2004-10-18 |  |
· archive: ALT-CTRL | 39 | 6892 | | 2004-10-12 |  |
· archive: The Other Me | 3 | 3216 | | 2004-10-11 |  |
· archive: The Great Debate: Battlefield Vietnam | 4 | 4439 | | 2004-10-11 |  |
· archive: I am a Light Cycle | 40 | 5059 | | 2004-10-08 |  |
· archive: PainStation | 21 | 6535 | | 2004-10-08 |  |
· theory: 'Survival Games' announced.. | 2 | 3963 | | 2004-10-06 |  |
· archive: New entry - Eastwood Group's 'Civilization IV' | 70 | 5163 | | 2004-10-01 |  |
· archive: Newsgaming.com's ''September 12th'' and ''Madrid'' | 6 | 4190 | | 2004-10-01 |  |
· archive: “Rethinking Wargamesâ€: A Chance to Remaster Conflict | 25 | 5813 | | 2004-09-30 |  |
· archive: Workin' it at the Tokyo Game Show | 41 | 5510 | | 2004-09-27 |  |
· archive: The Sims2 - Recursion | 48 | 4114 | | 2004-09-25 |  |
· archive: ACMIPARK connection errors. | 4 | 4044 | | 2004-09-24 |  |
· archive: The Tokyo Game Show | 5 | 3016 | | 2004-09-22 |  |
· archive: Looking Back - 'Game Show' | 36 | 5459 | | 2004-09-22 |  |
· tech: Books - Gaming Hacks | 2 | 2837 | | 2004-09-21 |  |
· archive: Semiomorph | 3 | 3196 | | 2004-09-21 |  |
· archive: SHIFT-CTRL | 3 | 16667 | | 2004-09-21 |  |
· hello: I-GIVE - deadline mid november | 4 | 3592 | | 2004-09-20 |  |
· hello: Reminder - Pixxelpoint Submission Deadline | 4 | 3214 | | 2004-09-20 |  |
· archive: New Submission - 3D game 'STOP BUSH' | 10 | 4568 | | 2004-09-19 |  |
· archive: ALT+CTRL | 63 | 5400 | | 2004-09-19 |  |
· Sonichima: New Section and First Submission! | 3 | 3304 | | 2004-09-18 |  |
· archive: cutexdoom | 46 | 4640 | | 2004-09-18 |  |
· archive: Into The Pixel | 53 | 5469 | | 2004-09-18 |  |
· archive: Fictional Worlds, Virtual Experiences: Storytelling and Computer Games | 28 | 5358 | | 2004-09-18 |  |
· archive: Trigger: Game Art | 5 | 9748 | | 2004-09-18 |  |
· archive: New Submission to Art Games: '////furminator' | 7 | 3251 | | 2004-09-16 |  |
· archive: How to Survive This Sunday. | 2 | 2437 | | 2004-09-11 |  |
· archive: cat /unix > /dev/gameboy | 44 | 3614 | | 2004-09-09 |  |
· tech: Interview with Radwan Kasmiya of AFKARMedia | 67 | 7852 | | 2004-09-07 |  |
· archive: First Person(s): 'Under Seige' and The New Virtual War | 11 | 8919 | | 2004-09-04 |  |
· tech: OSnews on Open Source Game Dev | 71 | 4575 | | 2004-09-01 |  |
· tech: 2 New Tools | 4 | 3190 | | 2004-08-31 |  |
· hello: Fake Screenshots Contest. | 7 | 4943 | | 2004-08-30 |  |
· hello: The Indie Games Con | 4 | 2693 | | 2004-08-29 |  |
· archive: Sound Based Machinima? | 3 | 3358 | | 2004-08-27 |  |
· hello: PAX - The Penny Arcade Exposition | 3 | 2657 | | 2004-08-27 |  |
· tech: Agreeable Worlds | 2 | 3205 | | 2004-08-26 |  |
· theory: Viacom considers In-Game Advertising | 3 | 2807 | | 2004-08-25 |  |
· archive: New Submission to Art Games: Zoo | 6 | 5550 | | 2004-08-25 |  |
· theory: Full Spectrum Propaganda | 5 | 6924 | | 2004-08-23 |  |
· tech: XGameStation | 66 | 4677 | | 2004-08-22 |  |
· tech: Nebula 3D Engine Tutorial PT 3: Editing and Animation | 20 | 11131 | | 2004-08-20 |  |
· tech: Console Us | 6 | 3993 | | 2004-08-19 |  |
· archive: Consumer Grade Augmented Reality | 9 | 3212 | | 2004-08-17 |  |
· archive: Mimesia | 10 | 5378 | | 2004-08-16 |  |
· archive: The Great Scam | 4 | 3575 | | 2004-08-15 |  |
· theory: Maze ---> Odd | 0 | 2258 | | 2004-08-12 |  |
· tech: OpenGL2.0 Announced | 0 | 4073 | | 2004-08-12 |  |
· archive: acmipark[ed] | 0 | 2545 | | 2004-08-11 |  |
· tech: Talk-fest in Team Fortress | 1 | 3192 | | 2004-08-09 |  |
· theory: five killed for xbox | 1 | 2346 | | 2004-08-09 |  |
· archive: archive.org hosting game videos | 4 | 3443 | | 2004-08-07 |  |
· archive: The Buff And The Brutal | 2 | 4058 | | 2004-08-07 |  |
· archive: 1999 Cracking The Maze - Game Plug-ins and Patches as Hacker Art | 0 | 4664 | | 2004-08-07 |  |
· archive: RSG's Prepared Play Station 2 | 23 | 7819 | | 2004-08-07 |  |
· archive: FluID - Arena of Identities | 45 | 8089 | | 2004-08-07 |  |
· archive: Six answers to the question 'are games art?' | 21 | 3483 | | 2004-08-06 |  |
· hello: Survey | 3 | 2420 | | 2004-08-06 |  |
· theory: Edinburgh International Game Festival | 3 | 2707 | | 2004-08-06 |  |
· hello: third place derivatives | 35 | 4906 | | 2004-08-02 |  |
· tech: Don't take the Weather(TM) with you | 5 | 3438 | | 2004-07-30 |  |
· archive: Be My Controller: FlashDance Meat Machinima | 57 | 5200 | | 2004-07-21 |  |
· archive: Wolf5k | 3 | 6666 | | 2004-07-20 |  |
· theory: Washington's Violent Videogame Law Held Unconstitutional | 50 | 5743 | | 2004-07-18 |  |
· theory: Playing up: an interview with Molleindustria. | 4 | 8238 | | 2004-07-15 |  |
· archive: The Campaign Game | 4 | 3762 | | 2004-07-12 |  |
· archive: Fijuu | 4 | 3493 | | 2004-07-10 |  |
· archive: Bold Viola | 5 | 3578 | | 2004-07-08 |  |
· tech: Nintendo vs Fun: EFF in the Boss Level | 3 | 3347 | | 2004-07-07 |  |
· archive: Original Art Archive | 3 | 3678 | | 2004-07-06 |  |
· archive: Repeater. Chris Cornish 2002 | 18 | 6785 | | 2004-07-06 |  |
· archive: Bang The Machine: Computer Gaming Art and Artifacts | 2 | 3733 | | 2004-07-06 |  |
· archive: Waco Resurrection. C-Level 2003 | 29 | 3689 | | 2004-07-06 |  |