Articles | comments | | Score | Date | Actions |
· archive: Brody Condon's Untitled War | 0 | 3513 | | 2006-06-08 |  |
· theory: Gamer Detox Center | 0 | 2402 | | 2006-06-07 |  |
· hello: Free culture mash-up in SecondLife | 0 | 2339 | | 2006-06-07 |  |
· hello: 'The New West: An Exhibition of Virtual Folk Art' | 0 | 2443 | | 2006-06-06 |  |
· theory: MMO surveillance questionnaire | 0 | 11038 | | 2006-06-06 |  |
· theory: We Make Money Not Art | 0 | 2990 | | 2006-06-06 |  |
· theory: Fun-Motion: Physics Games Blog | 0 | 6552 | | 2006-06-05 |  |
· hello: Come Out & Play Festival calling for game submissions | 0 | 2336 | | 2006-06-03 |  |
· archive: New movie added to archive: q3apd at Lovebytes06 | 0 | 2728 | | 2006-06-02 |  |
· archive: Extreme Sports meets Jackass Machinima | 0 | 2565 | | 2006-06-01 |  |
· tech: Ubuntu-6.06: OpenSource Game-dev platform of choice. | 0 | 3710 | | 2006-06-01 |  |
· hello: perthDAC 2007 – Biennale of Electronic Arts | 0 | 2404 | | 2006-05-31 |  |
· theory: MMOG Subscription Chart | 0 | 2811 | | 2006-05-30 |  |
· archive: Perplex City 200K reward Alternate Reality Game | 0 | 2032 | | 2006-05-30 |  |
· tech: Smart Retina And MossaLibra | 0 | 2783 | | 2006-05-30 |  |
· archive: Arsdoom | 0 | 6528 | | 2006-05-29 |  |
· hello: Sound and Games Conference 2006 CFP | 0 | 2690 | | 2006-05-27 |  |
· hello: Fijuu2: a game-based, audio-visual performance engine | 0 | 3856 | | 2006-05-25 |  |
· theory: Dr. Chris Chesher Papers Online | 0 | 2966 | | 2006-05-25 |  |
· theory: Archive of the Empyre Politics and Art In Computer Games discussion | 0 | 2922 | | 2006-05-24 |  |
· hello: Bitfilm Festival DL Extended | 0 | 2521 | | 2006-05-23 |  |
· theory: Cast-offs From The Golden Age | 0 | 3110 | | 2006-05-22 |  |
· hello: 3D Printing for Second Life Residents | 0 | 2920 | | 2006-05-19 |  |
· theory: Sex and Games | 0 | 3424 | | 2006-05-18 |  |
· archive: The MDickie Show | 0 | 5340 | | 2006-05-17 |  |
· theory: Aminima special on Computer Games | 0 | 2689 | | 2006-05-16 |  |
· archive: The Exposition of Mimsy - Preview May 19, Melbourne Australia | 0 | 2734 | | 2006-05-15 |  |
· hello: FESTIVAL DU NOUVEAU CINEMA | 0 | 2844 | | 2006-05-15 |  |
· archive: Wolfengitmo | 0 | 3238 | | 2006-05-14 |  |
· hello: Cybersonica 06: Augmented Audio | 0 | 2255 | | 2006-05-14 |  |
· archive: Next Level: Art Games and Reality | 0 | 2771 | | 2006-05-11 |  |
· archive: Game On | 0 | 3160 | | 2006-05-11 |  |
· hello: The 2nd Python Game Programming Challenge | 0 | 2410 | | 2006-05-10 |  |
· archive: Games Exhibition | 0 | 2283 | | 2006-05-09 |  |
· theory: Artificial Art Games Special | 0 | 2451 | | 2006-05-07 |  |
· theory: Furtherfield interview with Mary Flanagan | 0 | 2420 | | 2006-05-06 |  |
· theory: Unit Operations | 0 | 2992 | | 2006-05-05 |  |
· archive: Playing with Protozoa | 0 | 2718 | | 2006-05-05 |  |
· archive: dead-in-iraq | 0 | 2935 | | 2006-05-04 |  |
· archive: Escape The Paparazzi! | 0 | 3348 | | 2006-05-03 |  |
· theory: New World Notes - Second Life Blog | 0 | 2800 | | 2006-05-03 |  |
· hello: 60 to Tank | 0 | 2385 | | 2006-05-01 |  |
· hello: ACMI machinima festival reminder | 0 | 2299 | | 2006-05-01 |  |
· hello: Pirate Baby T-Shirt! | 0 | 40169 | | 2006-04-28 |  |
· hello: donations lovingly accepted | 0 | 3766 | | 2006-04-28 |  |
· archive: Cartonman | 0 | 2754 | | 2006-04-27 |  |
· archive: Kill Yourself | 0 | 3999 | | 2006-04-26 |  |
· theory: Rules Of Play | 0 | 2613 | | 2006-04-25 |  |
· hello: Slamdance Guerrilla Gamemaker Competition | 0 | 2427 | | 2006-04-25 |  |
· hello: Physics Lesson | 0 | 2632 | | 2006-04-23 |  |
· hello: CFP Extending Experiences. Abstract Deadline 05 June | 0 | 2417 | | 2006-04-21 |  |
· archive: Pirate Baby's Cabana Battle Street Fight 2006 | 0 | 313960 | | 2006-04-20 |  |
· archive: xBlocks: A Game for a Flat Earth | 0 | 2770 | | 2006-04-17 |  |
· hello: Supermarit: Games by Women | 0 | 2831 | | 2006-04-13 |  |
· hello: The Joy of Painting | 0 | 2598 | | 2006-04-10 |  |
· The Pink Tentacle | 0 | 2458 | | 2006-04-09 |  |
· archive: Uni-verse Project update. | 0 | 2567 | | 2006-04-07 |  |
· hello: Gaming Realities Call for Work Reminder | 0 | 2619 | | 2006-04-04 |  |
· hello: Downtime | 0 | 2185 | | 2006-04-04 |  |
· archive: A Comprehensive Ogre3D Tutorial | 0 | 17928 | | 2006-03-29 |  |
· archive: Flow Flash Game | 0 | 83920 | | 2006-03-28 |  |
· archive: Weapons of Choice: Happiness Is a Warm Gun | 0 | 6784 | | 2006-03-24 |  |
· archive: Doom 3 Case Mod | 0 | 2812 | | 2006-03-22 |  |
· archive: Trigger Happy | 0 | 2293 | | 2006-03-22 |  |
· theory: Game Deconstruction | 0 | 2721 | | 2006-03-21 |  |
· theory: Massive - Research Summit | 0 | 2655 | | 2006-03-20 |  |
· archive: Chit Chat National Park | 0 | 15505 | | 2006-03-19 |  |
· theory: What is the relationship between games and the movies? | 0 | 3091 | | 2006-03-19 |  |
· archive: Stole My Car | 0 | 3256 | | 2006-03-10 |  |
· archive: McDonald's Videogame | 0 | 3116 | | 2006-03-10 |  |
· hello: COMGRAPH 2006 | 0 | 3530 | | 2006-03-10 |  |
· archive: More HL2 Rube Goldberg device | 0 | 3195 | | 2006-03-07 |  |
· tech: plink-plonk. | 0 | 2968 | | 2006-03-01 |  |
· hello: CfP: The Machinima Reader | 0 | 2965 | | 2006-02-26 |  |
· archive: LEGOd | 0 | 3302 | | 2006-02-22 |  |
· hello: GTKRadiant now GPL | 0 | 2730 | | 2006-02-20 |  |
· theory: BREAKING THE GAME - ONLINE SYMPOSIUM | 0 | 3474 | | 2006-02-19 |  |
· hello: q3apd at Lovebytes | 0 | 2732 | | 2006-02-16 |  |
· archive: The Game of War | 0 | 3086 | | 2006-02-15 |  |
· theory: Gameplay = Mental Agility | 0 | 2890 | | 2006-02-13 |  |
· archive: FuG-01/ET | 0 | 2848 | | 2006-02-13 |  |
· hello: SecondLife Alpha Linux Client released | 0 | 2705 | | 2006-02-11 |  |
· tech: Magic-Eye Quake | 0 | 4837 | | 2006-02-06 |  |
· Objects of Virtual Desire | 0 | 2976 | | 2006-02-06 |  |
· tech: Games on Vinyl | 0 | 2825 | | 2006-02-05 |  |
· theory: Game play notation | 0 | 3232 | | 2006-02-03 |  |
· Worlds within worlds. | 0 | 2884 | | 2006-01-31 |  |
· archive: Low Level All-Stars | 0 | 3848 | | 2006-01-28 |  |
· archive: distellamap | 0 | 3537 | | 2006-01-19 |  |
· hello: CALL FOR ENTRIES - REALTIME FILM FESTIVAL | 0 | 4286 | | 2006-01-17 |  |
· hello: Contact | 0 | 3016 | | 2006-01-17 |  |
· archive: Novel Amusements DVD Zine #5 Games and Shames | 0 | 4050 | | 2006-01-16 |  |
· archive: Cloud - Featured Art Game | 0 | 5968 | | 2006-01-15 |  |
· Free Software Game Development Intensive at the ITU, Copenhagen | 0 | 7005 | | 2006-01-15 |  |
· archive: CS 248 2005 Video Game Competition | 0 | 3325 | | 2006-01-12 |  |
· tech: Interactive Fiction Engine Seeks Loving Parents. | 0 | 3761 | | 2006-01-05 |  |
· tech: Edge | 0 | 3345 | | 2005-12-29 |  |
· tech: Multiverse | 0 | 3419 | | 2005-12-24 |  |
· archive: Samarost 2 | 0 | 5037 | | 2005-12-20 |  |
· archive: Portable Gallery Exhibition #2 | 0 | 3271 | | 2005-12-19 |  |
· theory: New issue of Neural.it out | 0 | 3395 | | 2005-12-19 |  |
· hello: medi@terra 06 call for games and papers | 0 | 41248 | | 2005-12-19 |  |
· More machinima links... | 0 | 3039 | | 2005-12-19 |  |
· WoW Machinima Contest | 0 | 3457 | | 2005-12-18 |  |
· Addictive browser games | 0 | 3909 | | 2005-12-15 |  |
· theory: Juul's 'Half-real' hits the shelves. | 0 | 3868 | | 2005-11-29 |  |
· hello: Public Diplomacy Through Games | 0 | 3204 | | 2005-11-28 |  |
· It's Blue Skies Ahead | 0 | 3553 | | 2005-11-28 |  |
· SecondLife Game Developers Contest Winners | 0 | 3132 | | 2005-11-23 |  |
· tech: Unrealart | 0 | 3327 | | 2005-11-23 |  |
· tech: Thinking Machine 4 | 0 | 3465 | | 2005-11-23 |  |
· hello: Documentary and Political Game talks at the IDFA | 0 | 3335 | | 2005-11-21 |  |
· archive: HL1/2 Modding/mapping tools | 0 | 3189 | | 2005-11-19 |  |
· Bill Kills: What Do You Want to Execute Today? | 0 | 3515 | | 2005-11-19 |  |
· archive: Terragen - Terrain Editor for use in many engines. | 0 | 3110 | | 2005-11-19 |  |
· archive: MilkShape3D - Low-poly modeller with wide format support. | 0 | 2967 | | 2005-11-19 |  |
· archive: Pakscape - Create, Extract and Manipulate *.pak archives | 0 | 10200 | | 2005-11-19 |  |
· archive: Mario Improvement 3 - Freeware Super Mario 3 Editor | 0 | 4973 | | 2005-11-19 |  |
· archive: Blender - General Purpose modeller and Game Engine | 0 | 3543 | | 2005-11-19 |  |
· archive: GTKRadiant | 0 | 5110 | | 2005-11-19 |  |
· archive: Gimp Goodness. | 0 | 3205 | | 2005-11-18 |  |
· theory: Fahrenheit - Are videogames the future of storytelling? | 0 | 3526 | | 2005-11-16 |  |
· archive: Public Furniture for Play | 0 | 7880 | | 2005-11-16 |  |
· 2005 Machinima Film Festival Winners Announced | 0 | 5004 | | 2005-11-13 |  |
· hello: A Selection of Very Awful Games | 0 | 3022 | | 2005-11-11 |  |
· hello: The Take 5 Machinima Festival | 0 | 3132 | | 2005-11-11 |  |
· Virtual Land Grab Gains Entropy | 0 | 2560 | | 2005-11-10 |  |
· theory: Andreas Lange talk on, “Computer Games as Digital Artefacts.†| 0 | 5194 | | 2005-11-09 |  |
· tech: NEtROBOt | 0 | 2969 | | 2005-11-02 |  |
· archive: SecondLife Film Festival | 0 | 2889 | | 2005-11-01 |  |
· The '1 Person, 1 Game, 1 Week' Challenge | 0 | 3136 | | 2005-11-01 |  |
· archive: Tremulous and Warsow: Free and Lovely | 0 | 3088 | | 2005-10-28 |  |
· hello: Quake 4 Linux Client released | 0 | 2604 | | 2005-10-21 |  |
· theory: Accelerating Change 2004 - Physical Space, Virtual Space and Interface | 0 | 2804 | | 2005-10-20 |  |
· tech: An open spec game platform? | 0 | 2676 | | 2005-10-16 |  |
· archive: Video Adventure Services | 0 | 5128 | | 2005-10-14 |  |
· theory: Realism vs style | 0 | 2563 | | 2005-10-13 |  |
· theory: Evolution of gaming | 0 | 3618 | | 2005-10-12 |  |
· theory: Games Are Art | 0 | 2450 | | 2005-10-11 |  |
· theory: The Dot Eaters | 0 | 2580 | | 2005-10-10 |  |
· hello: Welcome Kurt! | 0 | 1818 | | 2005-10-08 |  |
· tech: PS2 modchips now legal in Australia | 0 | 2599 | | 2005-10-06 |  |
· archive: This just in: Play the News | 0 | 3044 | | 2005-10-04 |  |
· theory: Mindplay - digital media theory, culture, practice and play | 0 | 2636 | | 2005-10-02 |  |
· archive: Reflexes | 0 | 2207 | | 2005-09-30 |  |
· tech: Custom code on your PSP. | 0 | 2709 | | 2005-09-28 |  |
· theory: The Narrowing Experience of 'Experience' in Video Role-Playing Games | 0 | 2673 | | 2005-09-24 |  |
· theory: The Aesthetic Experience, Emotion and Artistic Virtual Environment | 0 | 2767 | | 2005-09-24 |  |
· theory: Race, Sports Video Games and Becoming the Other | 0 | 2699 | | 2005-09-24 |  |
· tech: Bring out your dead | 0 | 2701 | | 2005-09-24 |  |
· theory: SCORE: Development of a Distributed, Object Oriented System | 0 | 2624 | | 2005-09-24 |  |
· theory: DESIGN PARTICIPATION THROUGH THE INTERNET: A Case Study | 0 | 2412 | | 2005-09-24 |  |
· theory: From First Person Shooter to Multi-User Knowledge Spaces | 0 | 2723 | | 2005-09-24 |  |
· theory: QUAKE-ING IN MY BOOTS: Clan Community Construction in an Online Gamer Population | 0 | 2820 | | 2005-09-24 |  |
· theory: POLYGON DESTINIES: The Production of Place in the Digital Role Playing Game | 0 | 3216 | | 2005-09-24 |  |
· theory: THE SIMILAR EYE: Proxy Life and Public Space in the MMORPG | 0 | 3730 | | 2005-09-24 |  |
· theory: Papers by Matt Barton | 0 | 2556 | | 2005-09-24 |  |
· theory: Online games increasingly a place for protest, social activism | 0 | 3178 | | 2005-09-24 |  |
· theory: DEVELOPERS IN EXILE: Why Independent Games Developers Need An Island | 0 | 7922 | | 2005-09-24 |  |
· theory: The Significance of Character Generation and Customization in MMOGS | 0 | 2480 | | 2005-09-24 |  |
· archive: Gameman | 0 | 2362 | | 2005-09-23 |  |
· hello: Computer Games as Digital Artefacts | 0 | 3224 | | 2005-09-23 |  |
· hello: Weargame Call for Work deadline | 0 | 3980 | | 2005-09-22 |  |
· theory: FuturePlay Conference Papers | 0 | 3457 | | 2005-09-22 |  |
· archive: Hamlet - The Text Adventure | 0 | 2587 | | 2005-09-21 |  |
· archive: Hacking consumer electronics devices | 0 | 3526 | | 2005-09-19 |  |
· theory: The Revolution revealed. | 0 | 2491 | | 2005-09-16 |  |
· theory: Video Game Controllers | 0 | 2485 | | 2005-09-15 |  |
· tech: Viva 1984!! | 0 | 2961 | | 2005-09-15 |  |
· archive: i am 8-bit | 0 | 2999 | | 2005-09-14 |  |
· archive: Fragging Hemmingway | 0 | 3183 | | 2005-09-13 |  |
· theory: Spatialities of Gaming and Playing at Being Mobile | 0 | 2997 | | 2005-09-12 |  |
· tech: MidiBox SID | 0 | 2196 | | 2005-09-11 |  |
· hello: State of Play Design Competition. | 0 | 3109 | | 2005-09-10 |  |
· theory: Music in Games | 0 | 2852 | | 2005-09-10 |  |
· tech: Let the time wasting ensue | 0 | 2556 | | 2005-09-09 |  |
· theory: Fashion in Video Games | 0 | 2951 | | 2005-09-09 |  |
· hello: Pixxel Point 2005 Call for Subs | 0 | 3209 | | 2005-09-08 |  |
· hello: Character Design Festival Deadline October 18 | 0 | 3187 | | 2005-09-06 |  |
· archive: Low Frequency Emotion. | 0 | 3303 | | 2005-09-05 |  |
· tech: Sauerbraten - 6 Directional In-game Heightfield Modelling | 0 | 4181 | | 2005-09-05 |  |
· theory: Other Players Conference | 0 | 2557 | | 2005-09-04 |  |
· archive: I secretly want one too | 0 | 2591 | | 2005-08-31 |  |
· Patently Insane (was 'Patently Absurd') | 0 | 2438 | | 2005-08-31 |  |
· archive: Diaspora, 2003. | 0 | 2680 | | 2005-08-30 |  |
· theory: Virtual Gaming's Elusive Exchange Rates | 0 | 2472 | | 2005-08-30 |  |
· archive: If videogames were real | 0 | 2320 | | 2005-08-27 |  |
· archive: Fake Screenshot Competition | 0 | 3094 | | 2005-08-25 |  |
· archive: Paul Robertson | 0 | 5617 | | 2005-08-25 |  |
· archive: Evil Interiors | 0 | 3403 | | 2005-08-23 |  |
· archive: Pacmanhattan | 0 | 2710 | | 2005-08-23 |  |
· archive: Quilted Thought Organ | 0 | 3221 | | 2005-08-23 |  |
· archive: bio-tek kitchen | 0 | 3850 | | 2005-08-23 |  |
· archive: Pencil Whipped | 0 | 3174 | | 2005-08-23 |  |
· archive: Career Moves | 0 | 3082 | | 2005-08-23 |  |
· tech: Real-world games with portable, motion-sensor consoles | 0 | 3076 | | 2005-08-23 |  |
· tech: Real-world effects game character | 0 | 3326 | | 2005-08-22 |  |
· tech: GPX2 | 0 | 3005 | | 2005-08-18 |  |
· tech: Oh Happy Day | 0 | 3320 | | 2005-08-13 |  |
· Adventures in the Second Person | 0 | 46893 | | 2005-08-10 |  |
· tech: Doom ported to iPod | 0 | 2835 | | 2005-08-09 |  |
· theory: Cognition & Learning in Massively Multiplayer Online Games | 0 | 3121 | | 2005-08-08 |  |
· archive: The Front Line | 0 | 2367 | | 2005-08-03 |  |
· theory: SEX IN GAMES: Representing and Desiring the Virtual | 0 | 4728 | | 2005-07-28 |  |
· This Spartan Life Talkshow | 0 | 2585 | | 2005-07-28 |  |
· hello: We take great pleasure in Introducing.. | 0 | 2761 | | 2005-07-28 |  |
· Machinima falls victim to Culture Mafia | 0 | 2645 | | 2005-07-27 |  |
· Space War - the best thing since psychedelics | 0 | 2464 | | 2005-07-25 |  |
· Emotive Virtual Actors | 0 | 2781 | | 2005-07-22 |  |
· archive: ''A Few Good Men'' Half-Life 2 Machinima | 0 | 3473 | | 2005-07-19 |  |
· theory: Women in Games Conference | 0 | 2423 | | 2005-07-19 |  |
· theory: 2005 Machinima Film Festival Announced | 0 | 2313 | | 2005-07-18 |  |
· archive: Planarity | 0 | 2782 | | 2005-07-17 |  |
· archive: Digital Disobedients: War Games | 0 | 3405 | | 2005-07-16 |  |
· Ogre3D 1.0.3 released. | 0 | 3367 | | 2005-07-14 |  |
· tech: Blender Workshop at COPYFIGHT, Barcelona. | 0 | 3275 | | 2005-07-11 |  |
· Pure Pwnage | 0 | 2701 | | 2005-07-09 |  |
· EU Software Patent Directive Rejected.. | 0 | 2481 | | 2005-07-06 |  |
· theory: Super Kid Fighter - Subverting and Perverting Gameboy | 0 | 6989 | | 2005-07-06 |  |
· archive: The Making Of The Balkan Wars: The Game | 0 | 4522 | | 2005-07-06 |  |
· archive: (t)error | 0 | 27017 | | 2005-07-06 |  |
· archive: Crosser and La Migra | 0 | 3087 | | 2005-07-06 |  |
· archive: Tropical America | 0 | 2725 | | 2005-07-06 |  |
· archive: Escape From Woomera | 0 | 2994 | | 2005-07-06 |  |
· theory: Games-Language: An Interview with Noah Wardrip-Fruin'' by Cicero | 0 | 2681 | | 2005-07-06 |  |
· theory: JumpButton Out Now | 0 | 2606 | | 2005-07-04 |  |
· Patenting Play in the European Parliament. | 0 | 4850 | | 2005-07-02 |  |
· Nero: Predatory Play | 0 | 2240 | | 2005-06-28 |  |
· tech: Sorry, you busy? | 0 | 3029 | | 2005-06-23 |  |
· archive: A Topography of Game Data | 0 | 3649 | | 2005-06-21 |  |
· theory: Call for papers and demos | 0 | 2486 | | 2005-06-16 |  |
· archive: Preview of Street Survivor Trailer | 0 | 4991 | | 2005-06-14 |  |
· archive: DEVMAP by Workspace Unlimited | 0 | 4449 | | 2005-06-15 |  |
· theory: Gaming In Art | 0 | 3091 | | 2005-06-14 |  |
· theory: Arch-Life | 0 | 3021 | | 2005-06-13 |  |
· tech: PS3Linux | 0 | 2921 | | 2005-06-10 |  |
· theory: The Art of Computer Game Design | 0 | 2615 | | 2005-06-03 |  |
· theory: I Lose Therefore I Think | 0 | 2508 | | 2005-06-03 |  |
· theory: A TOUCH OF MEDIEVAL: Narrative, Magic and Computer Technology in MMORPGs | 0 | 2668 | | 2005-06-03 |  |
· theory: The Aesthetics of Virtual Worlds | 0 | 2468 | | 2005-06-03 |  |
· theory: Arcade Classics Spawn Art? | 0 | 4002 | | 2005-06-03 |  |
· theory: Art Games and Breakout: New Media Meets the American Arcade | 0 | 5435 | | 2005-06-03 |  |
· theory: Ludology - Videogame Theory | 0 | 2619 | | 2005-06-02 |  |
· theory: GAME STUDIES: The International Journal of Computer Game Studies | 0 | 2962 | | 2005-06-02 |  |
· theory: Games Lab Research Centre (NZ) | 0 | 3129 | | 2005-06-02 |  |
· theory: Free Play | 0 | 2341 | | 2005-06-02 |  |
· tech: Questions? | 0 | 2364 | | 2005-06-02 |  |
· tech: Tenebrae2 | 0 | 2724 | | 2005-06-02 |  |
· tech: The Cube Engine | 0 | 3464 | | 2005-06-02 |  |
· tech: NeL | 0 | 2516 | | 2005-06-02 |  |