Modifications
1. Modify an existing game, working with gamecode and scripts (if available) to produce gameplay features otherwise non-existant
in the existing game.
2. Programming required, will also engage level-editing
3. Some games ship a Software Development Kit (SDK) to make Modding easier.
4. 'Total Conversions' are an expression of the challenge to defy the inheritance of the original game.
5. Mods are usually distributed within the community as archives containing the art, scripts and binary modules required to play the modification.
6. The existing game engine must already be installed.
Modifications typically engage
modiication to rendering and/or audio engine performance
creation of new gameplay dynamics
manipulation of existing gameplay dynamics
Example artistic/exploratory modifications