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osg::Shader::PerContextShader Member List
This is the complete list of members for
osg::Shader::PerContextShader
, including all inherited members.
_contextID
osg::Shader::PerContextShader
[protected]
_extensions
osg::Shader::PerContextShader
[protected]
_glShaderHandle
osg::Shader::PerContextShader
[protected]
_isCompiled
osg::Shader::PerContextShader
[protected]
_needsCompile
osg::Shader::PerContextShader
[protected]
_observers
osg::Referenced
[protected]
_refCount
osg::Referenced
[mutable, protected]
_refMutex
osg::Referenced
[mutable, protected]
_shader
osg::Shader::PerContextShader
[protected]
addObserver
(Observer *observer)
osg::Referenced
attachShader
(GLuint program) const
osg::Shader::PerContextShader
compileShader
()
osg::Shader::PerContextShader
DeleteHandler
class
osg::Referenced
[friend]
detachShader
(GLuint program) const
osg::Shader::PerContextShader
getDeleteHandler
()
osg::Referenced
[static]
getHandle
() const
osg::Shader::PerContextShader
[inline]
getInfoLog
(std::string &infoLog) const
osg::Shader::PerContextShader
getThreadSafeReferenceCounting
()
osg::Referenced
[static]
getThreadSafeRefUnref
() const
osg::Referenced
[inline]
isCompiled
() const
osg::Shader::PerContextShader
[inline]
needsCompile
() const
osg::Shader::PerContextShader
[inline]
osg::Referenced::operator=
(const Referenced &)
osg::Referenced
[inline]
PerContextShader
(const Shader *shader, unsigned int contextID)
osg::Shader::PerContextShader
ref
() const
osg::Referenced
[inline]
referenceCount
() const
osg::Referenced
[inline]
Referenced
()
osg::Referenced
Referenced
(bool threadSafeRefUnref)
osg::Referenced
[explicit]
Referenced
(const Referenced &)
osg::Referenced
removeObserver
(Observer *observer)
osg::Referenced
requestCompile
()
osg::Shader::PerContextShader
setDeleteHandler
(DeleteHandler *handler)
osg::Referenced
[static]
setThreadSafeReferenceCounting
(bool enableThreadSafeReferenceCounting)
osg::Referenced
[static]
setThreadSafeRefUnref
(bool threadSafe)
osg::Referenced
unref
() const
osg::Referenced
[inline]
unref_nodelete
() const
osg::Referenced
~PerContextShader
()
osg::Shader::PerContextShader
[protected]
~Referenced
()
osg::Referenced
[protected, virtual]
Generated on Sun Oct 1 13:17:07 2006 for openscenegraph by
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