osgGA::EventQueue Member List

This is the complete list of members for osgGA::EventQueue, including all inherited members.

_accumulateEventStateosgGA::EventQueue [protected]
_eventQueueosgGA::EventQueue [protected]
_eventQueueMutexosgGA::EventQueue [mutable, protected]
_observersosg::Referenced [protected]
_refCountosg::Referenced [mutable, protected]
_refMutexosg::Referenced [mutable, protected]
_startTickosgGA::EventQueue [protected]
addEvent(GUIEventAdapter *event)osgGA::EventQueue
addObserver(Observer *observer)osg::Referenced
appendEvents(Events &events)osgGA::EventQueue
copyEvents(Events &events) const osgGA::EventQueue
createEvent()osgGA::EventQueue
DeleteHandler classosg::Referenced [friend]
EventQueue(GUIEventAdapter::MouseYOrientation mouseYOrientation=GUIEventAdapter::Y_INCREASING_DOWNWARDS)osgGA::EventQueue
Events typedefosgGA::EventQueue
frame(double t)osgGA::EventQueue
getCurrentEventState()osgGA::EventQueue [inline]
getCurrentEventState() const osgGA::EventQueue [inline]
getDeleteHandler()osg::Referenced [static]
getStartTick() const osgGA::EventQueue [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getTime() const osgGA::EventQueue [inline]
keyPress(GUIEventAdapter::KeySymbol key)osgGA::EventQueue
keyRelease(GUIEventAdapter::KeySymbol key)osgGA::EventQueue
mouseButtonPress(float x, float y, unsigned int button)osgGA::EventQueue
mouseButtonRelease(float x, float y, unsigned int button)osgGA::EventQueue
mouseDoubleButtonPress(float x, float y, unsigned int button)osgGA::EventQueue
mouseMotion(float x, float y)osgGA::EventQueue
mouseScroll(GUIEventAdapter::ScrollingMotion sm)osgGA::EventQueue
mouseScroll2D(float x, float y)osgGA::EventQueue
mouseWarp(float x, float y)osgGA::EventQueue
operator=(const EventQueue &)osgGA::EventQueue [inline, protected]
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
penPressure(float pressure)osgGA::EventQueue
penProximity(GUIEventAdapter::TabletPointerType pt, bool isEntering)osgGA::EventQueue
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer)osg::Referenced
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setEvents(Events &events)osgGA::EventQueue
setStartTick(osg::Timer_t tick)osgGA::EventQueue [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Referenced
takeEvents(Events &events)osgGA::EventQueue
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
windowResize(float Xmin, float Ymin, float Xmax, float Ymax)osgGA::EventQueue
~EventQueue()osgGA::EventQueue [protected, virtual]
~Referenced()osg::Referenced [protected, virtual]


Generated on Sun Oct 1 13:17:09 2006 for openscenegraph by  doxygen 1.4.7