Anagram Series

Software triptyches 2006 - ongoing


This page documents a series of non-interactive software works designed for continuous play on large plasma screens. Each of the works are intended as a 'triptych in motion' comprised of three panels within one display. The compositions evolve very slowly, intended such that if they are glanced at they will appear as a static image.

Videos and software


The software will execute on a modern 3D-capable Linux system and play continuously. Video documentation is available for those without access to a computer running Linux.

Please note that the compressed video documentation does not do well to represent the smooth playback or visual quality of the software: the video was produced using desktop screen-capture software, resulting in dropped frames. Also note that I chose not to use Ogg Theora due to the considerable problems Theora seems to have with incremental movement: pixels tend to get 'stuck' in clumps with this kind of content, resulting in uneven movement.

These triptyches were made with the Blender engine. In compliance with the GPL, here's a link to the Blender source code.

Anagram 3, Summer, Madrid 2008





Anagram 3 (6.9M Linux executable binary)

Anagram 3 video documentation (28M, MPEG 4 video, 20'10" (1 loop))

Anagram 2, Winter, Berlin 2006





Anagram 2 (6.7M Linux executable binary)

Anagram 2 video documentation (9.7M, MPEG 4 video, 13'46" (1 loop)

Anagram 1, Winter, Berlin 2006





Anagram 1 (5.0M Linux executable binary)

Anagram 1 video documentation (9.4M, MPEG 4 video, 13'46" (1 loop)